(Kinda/sorta minor spoilers about Flatlined, possibly?)
Figured this might be of use to someone here. I'm prepping to finally run some Traveller games and will be using Foundry VTT to initially run Flatlined with pre-rolled characters to get myself & my players used to the mechanics of the system.
I kind of wanted to wow the players with the opening scene so I started from Seth Skorkowsky's maps (and a few modifications) and built them with some SF assets in DungeonDraft. Once I was satisfied with the basic look of the map I loaded it into Foundry and created a scene with dynamic emergency lighting and some audio from the BBC sound library. Finally, I packaged up the scene as a foundry module so anyone can use it.
I'm unable to attach the files here due to size and/or format, but the main map image is linked below and the Foundry module can be downloaded from https://gaming.drl2.com/map-and-scene-for-traveller-flatlined/, where there's also some info about the assets used in the map and a couple of quick videos of the Foundry scene to show how the map can be used.
Figured this might be of use to someone here. I'm prepping to finally run some Traveller games and will be using Foundry VTT to initially run Flatlined with pre-rolled characters to get myself & my players used to the mechanics of the system.
I kind of wanted to wow the players with the opening scene so I started from Seth Skorkowsky's maps (and a few modifications) and built them with some SF assets in DungeonDraft. Once I was satisfied with the basic look of the map I loaded it into Foundry and created a scene with dynamic emergency lighting and some audio from the BBC sound library. Finally, I packaged up the scene as a foundry module so anyone can use it.
I'm unable to attach the files here due to size and/or format, but the main map image is linked below and the Foundry module can be downloaded from https://gaming.drl2.com/map-and-scene-for-traveller-flatlined/, where there's also some info about the assets used in the map and a couple of quick videos of the Foundry scene to show how the map can be used.