Hi again,
now that I've played my first game here's some comments and some questions.
All in all it seems like a great game and I have not regretted ordering the rulebooks. We played Centauri against Narn and rolled Ambush as our scenario.
As attacker I had 3points to use and I chose the following:
1 Dag'Kar
2 Sho"kar
3 Wings od Frazi
Centauri had 5 points in:
1 Dargan
1 Balvarin
2 Kutai
2 Wings of Corvan
The idea was to wipe the Centauri fighters out of the sky with my Dak'Kar and then use my Frazi to take out some of the Centauri ships before I retreat.
It started out good with me killing 10 Fighters, 4 grouped in a wing at the front of the Centauri convoy and 6 grouped around a carrier. I also managed to damage one Kutai.
Turn one also turned out in my favor, since most of the Centauri ships still were busy turning around and I reduced the Kutai to 0 dam and 0 crew. But another thing happened too, that should have warned. The 2 Centauri fighters left engaged 2 of mine and killed them. From turn 2 on things went seriously wrong. All Centauri now could use their front arc weapons on my ships and started to cut them into handy pieces of scrap. The fighters proved to be too much for mine to handle and by the end of turn 5 my last Sho'Kar retreated and the fanheads ran away with the victory.
What do I think I have learned from my first battle?
Michael
now that I've played my first game here's some comments and some questions.
All in all it seems like a great game and I have not regretted ordering the rulebooks. We played Centauri against Narn and rolled Ambush as our scenario.
As attacker I had 3points to use and I chose the following:
1 Dag'Kar
2 Sho"kar
3 Wings od Frazi
Centauri had 5 points in:
1 Dargan
1 Balvarin
2 Kutai
2 Wings of Corvan
The idea was to wipe the Centauri fighters out of the sky with my Dak'Kar and then use my Frazi to take out some of the Centauri ships before I retreat.
It started out good with me killing 10 Fighters, 4 grouped in a wing at the front of the Centauri convoy and 6 grouped around a carrier. I also managed to damage one Kutai.
Turn one also turned out in my favor, since most of the Centauri ships still were busy turning around and I reduced the Kutai to 0 dam and 0 crew. But another thing happened too, that should have warned. The 2 Centauri fighters left engaged 2 of mine and killed them. From turn 2 on things went seriously wrong. All Centauri now could use their front arc weapons on my ships and started to cut them into handy pieces of scrap. The fighters proved to be too much for mine to handle and by the end of turn 5 my last Sho'Kar retreated and the fanheads ran away with the victory.
What do I think I have learned from my first battle?
- The Narn seem to be a race with some interesting ships and weapons, but in reality only few of these ships can be used.
- Beam weapons, beam weapons, beam weapons
- Stealth 3 is not a good as expected, but better than nothing
- Survivability (Dodge 2 and +2 compared to dodge 3 and +0) is more important than AD (2 and 4)
- Are there and tournament reports around so we could see the fleets used and how the different racers are doing?
- Do fighters that belong to a ship give VPs?
- Are there any rules for shooting into dogfights?
Michael