cthol24601
Mongoose
Just had my first go at 2nd ed last night. We were playing like mad then the campaign stopped because everyone was waiting for 2nd ed and by the time it came out and people got cards together the next big thing had gone through and B5 missed out. So after much networking I got a B5 game with more to follow.
The battle was a 7 point battle game between Shadows and the Dilgar.
The Shadow fleet had 2 large Shadow vessels and 3 scouts with beams.
The Dilgar Fleet was 4 Ochliavatas with 1 Tikrit in a pentacon. 1 Mishakur Dreadnaught. 4 Torpedo Jashakurs. 2 squads of 2 Targraths. 1 Carrier.
The Dilgar came through and split into 4 groups coming around both sides of a dust cloud and asteroid belt behind which the Shadows lay in wait. A beam shot out of one of the larger shadow ships that sliced the Tikit in half. The Targraths and ochliavatas combioned with a vast wave of Thorun fighters almost completely shattered the vessel in turn. The scouts were being hammered on the other side of the board by waves of torpedos shot out of range of their beam weapons. Another set of beams shot out of large Shadow vessels. One sliced an Ochliavata in two creating a vast explosion that did minor damage to the remaining squadron whilst another sliced off the engine of the Mishakur dreadnaught. However the now adrift and stricken dreadnought took advantage of the Shadow Vessels trajectory and opened up its main batteries and torpedoes and shattered the shadow vessel which just disintegrated under the vast hail of bolter rounds and the additional critical damage suffered as its hull was breached and the biochemical horrors of the Dilgar were unleashed under its surface skin.
(At least that's how I always viewed masters of destruction. Once the hull is breached and you are in a critical area the biochemical warfare filled rounds burst open in the ship creating additional havoc)
The three scouts were hammered one a time into submission and the Dilgar were victorious suffering the loss of a Tikrit, 2 Ochliavats and 3 Jashakur torpedo ships and a large number of fighters that kamakazed a Shadow scout to finish it off.
I like the new lists for the Dilgar and Shadows but I am really unconvinced by the eternal repeat rolling with 4+ to hit by the beam weapons etc. The Dilgar now feel quite different with long range wave after wave of torpedos followed by close in dakka to finish the job. I found the Mishakur wallowed about for a lot of the game but when something got in 12" of its frount arc my giddy aunt its scary. Its much better than it used to be in any case.
The battle was a 7 point battle game between Shadows and the Dilgar.
The Shadow fleet had 2 large Shadow vessels and 3 scouts with beams.
The Dilgar Fleet was 4 Ochliavatas with 1 Tikrit in a pentacon. 1 Mishakur Dreadnaught. 4 Torpedo Jashakurs. 2 squads of 2 Targraths. 1 Carrier.
The Dilgar came through and split into 4 groups coming around both sides of a dust cloud and asteroid belt behind which the Shadows lay in wait. A beam shot out of one of the larger shadow ships that sliced the Tikit in half. The Targraths and ochliavatas combioned with a vast wave of Thorun fighters almost completely shattered the vessel in turn. The scouts were being hammered on the other side of the board by waves of torpedos shot out of range of their beam weapons. Another set of beams shot out of large Shadow vessels. One sliced an Ochliavata in two creating a vast explosion that did minor damage to the remaining squadron whilst another sliced off the engine of the Mishakur dreadnaught. However the now adrift and stricken dreadnought took advantage of the Shadow Vessels trajectory and opened up its main batteries and torpedoes and shattered the shadow vessel which just disintegrated under the vast hail of bolter rounds and the additional critical damage suffered as its hull was breached and the biochemical horrors of the Dilgar were unleashed under its surface skin.
(At least that's how I always viewed masters of destruction. Once the hull is breached and you are in a critical area the biochemical warfare filled rounds burst open in the ship creating additional havoc)
The three scouts were hammered one a time into submission and the Dilgar were victorious suffering the loss of a Tikrit, 2 Ochliavats and 3 Jashakur torpedo ships and a large number of fighters that kamakazed a Shadow scout to finish it off.
I like the new lists for the Dilgar and Shadows but I am really unconvinced by the eternal repeat rolling with 4+ to hit by the beam weapons etc. The Dilgar now feel quite different with long range wave after wave of torpedos followed by close in dakka to finish the job. I found the Mishakur wallowed about for a lot of the game but when something got in 12" of its frount arc my giddy aunt its scary. Its much better than it used to be in any case.