First go at 2nd Ed: Shadows vs Dilgar

cthol24601

Mongoose
Just had my first go at 2nd ed last night. We were playing like mad then the campaign stopped because everyone was waiting for 2nd ed and by the time it came out and people got cards together the next big thing had gone through and B5 missed out. So after much networking I got a B5 game with more to follow.

The battle was a 7 point battle game between Shadows and the Dilgar.

The Shadow fleet had 2 large Shadow vessels and 3 scouts with beams.

The Dilgar Fleet was 4 Ochliavatas with 1 Tikrit in a pentacon. 1 Mishakur Dreadnaught. 4 Torpedo Jashakurs. 2 squads of 2 Targraths. 1 Carrier.

The Dilgar came through and split into 4 groups coming around both sides of a dust cloud and asteroid belt behind which the Shadows lay in wait. A beam shot out of one of the larger shadow ships that sliced the Tikit in half. The Targraths and ochliavatas combioned with a vast wave of Thorun fighters almost completely shattered the vessel in turn. The scouts were being hammered on the other side of the board by waves of torpedos shot out of range of their beam weapons. Another set of beams shot out of large Shadow vessels. One sliced an Ochliavata in two creating a vast explosion that did minor damage to the remaining squadron whilst another sliced off the engine of the Mishakur dreadnaught. However the now adrift and stricken dreadnought took advantage of the Shadow Vessels trajectory and opened up its main batteries and torpedoes and shattered the shadow vessel which just disintegrated under the vast hail of bolter rounds and the additional critical damage suffered as its hull was breached and the biochemical horrors of the Dilgar were unleashed under its surface skin.

(At least that's how I always viewed masters of destruction. Once the hull is breached and you are in a critical area the biochemical warfare filled rounds burst open in the ship creating additional havoc)

The three scouts were hammered one a time into submission and the Dilgar were victorious suffering the loss of a Tikrit, 2 Ochliavats and 3 Jashakur torpedo ships and a large number of fighters that kamakazed a Shadow scout to finish it off.

I like the new lists for the Dilgar and Shadows but I am really unconvinced by the eternal repeat rolling with 4+ to hit by the beam weapons etc. The Dilgar now feel quite different with long range wave after wave of torpedos followed by close in dakka to finish the job. I found the Mishakur wallowed about for a lot of the game but when something got in 12" of its frount arc my giddy aunt its scary. Its much better than it used to be in any case.
 
Sounds likea cool game. MOD actually does something against the shadows and vorlons in 2e. In 1e only precise weapons could crit shadows and vorlons, and it left the dilgar out in the cold a bit. Going from your battle report it doesn't sound that way anymore.
 
Actually MOD was quite horrific against the shadows. The VAST quantity of ap double damage weapons that do triple on crits when, with that many shots SOMETHING will be critical, was horrendous. I have to say the image of a Shadow vessel slicing off the engine of a Mishakur (as in the battle against the Narn) then having the Mishakur open up and disintegrate it with its bolters
was a beautiful cinematic sequence in my mind. Just like the show 8)

Something be said for the idea that in the Dilgar war interceptors were Earths secret weapon given they emasculate their strongest feature.

Now to try my Centauri out.
 
cthol24601 said:
was a beautiful cinematic sequence in my mind. Just like the show 8)

Thats one of the reasons I love this game. It has some great 'made for movie' moments. In one of the games I had a few weeks ago I got absolutely spanked, (thats all or nothing cunning plans for you) and only had an artemis left. In the last round of shooting It hit a pristine vorchan that went 6-6 critical and took out the half damaged vorchan next to it.
 
With cinematic moments in the game. I remember my first 1st ed game before revisions where i was playing Centauri against EA. I sent a pack of Vorchans slingshotting around a large moon while my primus engaged the EA fleet head on. The Vorchans came around the moon with the Sun behind them and shot up the side of an Omega. It moved along forward revealing 2 Hyperions hidden behind it that, as a squadron, shot through and evaporated 2 of the Vorchans with beam and dakka fire. Just spectacular and the kind fo thing you get with initiative based movement.
 
I think stalkers wa what they were called. Looked pretty much the same as the scouts in terms of models but I never encountered them in 1st Ed.
 
Stalkers001.jpg


here are my stalkers
 
well it is a scout variant, based on a shot from (i think) Into the Fire where a scout it shown firing a beam rather than its normal pulses.


Nick
 
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