If you have ever played the game Starfire (or read the novels) you'll understand the reference. In the Starfire universe warships can carry additional missiles on external launch racks that typically get fired in the first combat round - saving them is a bad idea as the first point of damage you get destroys any external ordnance you may be carrying.
Many aircraft today carry their weapons externally, slung beneath the belly or wings. With the discussion of firmpoints for small craft I thought about scaling that up for adventure-class ships (yeah, could be applied to major combatants, but if you look at it more from a poor-mans weapons upgrade, regular naval guys would turn their noses up at it).
Essentially you would get 2 firmpoints per 100 tons, up to 2,000 tons. Each firmpoint requires the allocation of 1 ton of displacement. For that 1 ton you can mount 1 torpedo or 8 missiles in a pod. Because they are more or less external (or perhaps internal, but unarmored) they can be easily destroyed. That would be the less expensive version. For more credits you could put them deeper in the hull and they would get full armor protection. They can't be reloaded during combat so essentially they are one-shot weapons. They don't fit canon material, but could go into the alternate section as options if people want them.
Something like this could be a nasty surprise for any attacker, or defender, expecting perhaps easy prey and that Free Trader launches a couple of torps... Not sure if this would be too much extra firepower, or if it would make ship encounters less fun because of the added damage throweight.
Right now it's just an idea.
Many aircraft today carry their weapons externally, slung beneath the belly or wings. With the discussion of firmpoints for small craft I thought about scaling that up for adventure-class ships (yeah, could be applied to major combatants, but if you look at it more from a poor-mans weapons upgrade, regular naval guys would turn their noses up at it).
Essentially you would get 2 firmpoints per 100 tons, up to 2,000 tons. Each firmpoint requires the allocation of 1 ton of displacement. For that 1 ton you can mount 1 torpedo or 8 missiles in a pod. Because they are more or less external (or perhaps internal, but unarmored) they can be easily destroyed. That would be the less expensive version. For more credits you could put them deeper in the hull and they would get full armor protection. They can't be reloaded during combat so essentially they are one-shot weapons. They don't fit canon material, but could go into the alternate section as options if people want them.
Something like this could be a nasty surprise for any attacker, or defender, expecting perhaps easy prey and that Free Trader launches a couple of torps... Not sure if this would be too much extra firepower, or if it would make ship encounters less fun because of the added damage throweight.
Right now it's just an idea.