A quick question.
Once a ship reaches 0 damage it counts as being destroyed.
You roll on the damage table adding plus one for every point below 0 the damaged ship has taken.
Is this test taken at the end of the turn, or once a single ship has finished firing or as soon as one weapon has reduced the damage to below 0?
If the result is "running adrift" or "ship destroyed" can you choose to target this ship in subsequent turns in order to obtain a "ship explodes" result?
Likewise if can a ship running adrift due to crew at 0 also be targetted this way?
Once a ship reaches 0 damage it counts as being destroyed.
You roll on the damage table adding plus one for every point below 0 the damaged ship has taken.
Is this test taken at the end of the turn, or once a single ship has finished firing or as soon as one weapon has reduced the damage to below 0?
If the result is "running adrift" or "ship destroyed" can you choose to target this ship in subsequent turns in order to obtain a "ship explodes" result?
Likewise if can a ship running adrift due to crew at 0 also be targetted this way?