Excel Ship Designer v2026.01.22

I want to try to fix the narrative for other users. Kind of bugs me that it's been an issue this long.
I went back to a save file that works (from before trying to get Space Trucker and a few other additions in... not finished).

New Version: 2026.01.22

Separated out Adjusted Hull Rating so Maneuver, Reaction and Jump can have different numbers.
Updated Ship Info Tab explanation on Pod bridge/control center usage.
Added toggle for automated spinal mount upgrades.
Fixed tonnage calculation for spinal mods.
In the Profitability Tab, buying fuel figures into the cost/profit equation.
Power Plants now listed in ascending TL order.
Added a toggle to user defined quirks on the Ship's Info Tab, so that it will hopefully fix the Summary Tab issue for Libre users.

Cross your fingers?
Or go Samuel L Jackson and hold onto your butts.
 

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I want to try to fix the narrative for other users. Kind of bugs me that it's been an issue this long.
I went back to a save file that works (from before trying to get Space Trucker and a few other additions in... not finished).

New Version: 2026.01.22

Separated out Adjusted Hull Rating so Maneuver, Reaction and Jump can have different numbers.
Updated Ship Info Tab explanation on Pod bridge/control center usage.
Added toggle for automated spinal mount upgrades.
Fixed tonnage calculation for spinal mods.
In the Profitability Tab, buying fuel figures into the cost/profit equation.
Power Plants now listed in ascending TL order.
Added a toggle to user defined quirks on the Ship's Info Tab, so that it will hopefully fix the Summary Tab issue for Libre users.

Cross your fingers?
Or go Samuel L Jackson and hold onto your butts.
That fixed the summary tab. Thank you.
 
I seem to remember rules for self-destruct equipment for starships. I do not remember where I saw it, and I couldn't find it on the design sheet. Am I mis-remembering, or has anyone else found rules for a ship self-destruct? If so, a title & page would be very helpful.
 
Quality of life request for whenever you get around to it.
On the summary, can we get armored bulkheads on equipment listed on a separate line? Like, just below the equipment? It's a pain comparing with existing designs because they separate out the armor.
And for me personally, can we separate jump fuel and operation fuel on the summary?
 
Another quality of life request.
Can we get the Ammunition section of the summary moved to just below the weapons, like on the official ship displays?
Also, having just seen this elsewhere, can we at least get the option to move the fuel scoops and purifiers to the fuel section of the display? I saw this recently on the discord and it just fits better there. :)
 
Another quality of life request.
Can we get the Ammunition section of the summary moved to just below the weapons, like on the official ship displays?
Also, having just seen this elsewhere, can we at least get the option to move the fuel scoops and purifiers to the fuel section of the display? I saw this recently on the discord and it just fits better there. :)
I had scoops in fuel. Moved it from the fuel section because the official ones have it where it is now. Will look at it though.
 
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