I think he intended to use them for external fuel storage from skimming that could then be moved to other ships via UNREP. He’ll have to clarify if I got it wrong.
That is correct. A ship with Extrenal Cargo is 'Unstreamlined', but unstreamlined ships can still skim fuel.
Bladders and mounted tanks are inside a cargo space and connect to the fuel system.
External Cargo Space is still Cargo Space.
'Drop Tanks' can be used to power Jumps, and are essentially deluxe 'Mountable Tanks' with explosive quick-disconnects so that they can be emptied & dumped before a Jump. Ships using Drop Tanks can be (at best) Partially Streamlined. Clearly the best, to the point that some GMs just delete them from the setting; the most expensive option.
'Fuel / Cargo Conatiners' are kind of awesome. They can be used to Jump, are quick to swap between fuel or cargo, and cost one hundredth the price of Drop Tanks. Mounted in External Cargo, they increase the displacement tonnage of the ship; the ship is rendered 'Unstreamlined'; and each 20 dTons of capacity requires 1 dTon of dedicated space which is not otherwise usable. These are almost pure 'win' for Internal Cargo.
A 'Mountable Tank' in External Cargo Space can be used to Jump; but adds to the displacement tonnage of a ship during Jump, decreasing drive performance and increasing fuel use. Many would say that renders an External Mounted Tank somewhat pointless. It takes four weeks of work to add or remove, either way -- plus, having anything in External Cargo makes the ship Unstreamlined. A middle-ground choice, one five-hundredth the cost of Drop Tanks.
A 'Collapsible Fuel Tank' in External (or any, really) Cargo Space, cannot be used to fuel a Jump -- it must be transferred to a regular tank first; but only adds to the displacement tonnage of the ship while there is fuel in it. Like all the other fuel system options, no UNREP system is necessary; it is already connected to the fuel system -- an UNREP system would simply be useful for transferring fuel to another vessel. Clearly the worst choice, but has the advantage of (sometimes) freeing up some volume, and being one thousandth the cost of Drop Tanks.
(Funny -- lots of Classic ships carry Small Craft, and are assumed to be able to refuel them. No mention of UNREP or any other dedicated facilities though; I guess it was just a concept which was not considered).