Errata: Tech-World UWP and write up don't match - Aslan and Trojan Reaches both broke

I fundamentally disagree. I have never had a player in any game, Traveller or otherwise, look something up in a sourcebook and rely on that information in character without confirming with the GM. Nor is it the author of a supplement's job to decide to add disinformation to the campaign without explicitly calling out the reason for doing so. What happens at the table is up to the individual referee. The game's author does not know anything about the campaign or what level of information the players would have about the world in question. So the "it's in character info and can be wrong" is BS. That's something only the referee can decide.

The UWP is primarily game mechanic for describing worlds in a short hand for the GM's use. It is a flexible set of values that allow for divergence from literal readings. This is important because there are lots of things that don't easily fit into the simplistic set of numbers. Some people would prefer that they were less flexible. That's what the last dozen or so pages of this thread (all the recent ones) have been about.

Authors should not be free to just ignore the UWP entirely and just do whatever they want without acknowledging the UWP at all, because that is not what the rules allow. And that actually does result in the "then there are no rules" situation that some folks have complained about. It is not too much to ask that an author take care to explain why he is diverging from the existing material. This is true for a sourcebook and it is especially true when dealing with an adventure campaign.

If an author of a sourcebook has a cool idea that they really can't quite fit into the UWP as written, they have some flexibility as per the rules. They can change the UWP and note that fact. They can present an explanation for why the actual situation diverges from the stated UWP without actually resulting in a change to the UWP. Because their job as a writer is to convey their story intent to the reader, who is almost certainly the referee.

The author clearly thought his story needed 4000 technicians and a million robots instead of the 30 scientists and 4000 robots of all previous published versions. That's fine. But acknowledge that you are changing it on purpose and tell us what the reason for the change was. Don't just have conflicting information with no explanation for why the information conflicts. That's not within the spirit of the rules.

UWPs are not rule free, RP fluff. They also aren't carved in stone rigid values. A ref at a table can disregard the rules if they wish. An author should thread that rather wide needle in a published book.
Apparently you’ve never ran a D&D adventure before. Not the authors job to include deception lol. I literally can’t tell you how many 1ed D&D adventures has disinformation written in probably about 90%. And probably about 70% of Adventure written for just about every one of the dozens of games I’ve ran.

i also suggest you actually look at the poster map of the Trojan Reach which PoD specifically states is for the players use. You notice that the UWPs are right there on the map so if they are not a RP tool why are they on a RP device. The only rules connected to the UWPs is the system to generate them other than that they are a RP description of the system nothing more nothing less and like any handout the accuracy is completely dependent on the needs of the campaign.

The Author did exactly what every other campaign author does nothing more nothing less if you can’t accept that I suggest you never buy any campaigns or setting source books because they are primarily RP tools not core rule supplements
 
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Apparently you’ve never ran a D&D adventure before. Not the authors job to include deception lol. I literally can’t tell you how many 1ed D&D adventures has disinformation written in probably about 90%. And probably about 70% of Adventure written for just about every one of the dozens of games I’ve ran.
You mean 50 years ago people had no idea how to write adventures? Surprise, surprise! RPGs and writing adventures for them was in their infancy then. Most adventures from the 70s and 80s were basically poorly written, railroad the players down the path the DMs chooses for them, one meatgrinder after another, same old boring crap. We learned how to do better in the last 50 years. D&D Adventures from 1st Edition were horrible, but their worldbuilding was excellent! Most of those same writers who wrote crap adventures back then are writing amazing adventures now. Our art evolved.
i also suggest you actually look at the poster map of the Trojan Reach which PoD specifically states is for the players use. You notice that the UWPs are right there on the map so if they are not a RP tool why are they on a RP device. The only rules connected to the UWPs is the system to generate them other than that they are a RP description of the system nothing more nothing less and like any handout the accuracy is completely dependent on the needs of the campaign.

The Author did exactly what every other campaign author does nothing more nothing less if you can’t accept that I suggest you never. Yup any campaigns or setting source books because they are primarily RP tools not core rule supplements
Did you not read the WBH? UWPs are used for far more mechanically than just a system to generate UWPs.
 
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