OK looking for pointers on Era, I did a non-Kai campaign (now on hiatus) set during the Kai Books era, an open campaign set in 5100 and a Kai campaign that ended wit hall the characters being killed off in 5050.
I'm trying to set up a game with the other half of my gaming circle who have never played LW (some not even the game books) to keep it simple I'm thinking of going with a Kai campaign to kick off and don't know if I want to try another 5100 or go for 5000, If I go for a 5000 game when they reach Mangikai I want to limit their power potential and make things tough for the Kai, after all the book of the Mangikai is missing, the Lorestones have become things as much of Legend as historical fact. so I'm thinking of making a Lore Circle a Rank ability (you have to have the disciplines before you can take the Lore Circle) to show that with time and peace the order is in decline.
I'm trying to set up a game with the other half of my gaming circle who have never played LW (some not even the game books) to keep it simple I'm thinking of going with a Kai campaign to kick off and don't know if I want to try another 5100 or go for 5000, If I go for a 5000 game when they reach Mangikai I want to limit their power potential and make things tough for the Kai, after all the book of the Mangikai is missing, the Lorestones have become things as much of Legend as historical fact. so I'm thinking of making a Lore Circle a Rank ability (you have to have the disciplines before you can take the Lore Circle) to show that with time and peace the order is in decline.