Dredd: T-Rex Stats

ned-kogar

Banded Mongoose
I've decided I'd better have a T-Rex or two on standby for my upcoming Hotdog Run game, so I need to come up with some stats.

Now, I've no experience with the system yet, but what do folk think of:

Cursed Earth T-Rex
Str 30 (+3?), Dex 3 (-1), End 28 (+3?)
Int 1 (-2),Instinct 8 (+)
Skills: Recon 2; Melee (natural weapons) 2; Survival 3
Traits: Thick, scaly skin 10; Bite attack (4d6+3); Tail Thrash / Head barge (3d6); Mass 7 tonnes

It would be shot to unconciousness by 14 average SE shots, 7 Hi-Ex or 4 AP (the latter surprised me...). Two average bites vs a (Str 8, Dex 8, End 8, Armour 6) judge would pretty much finish them off, with the max damage killing them outright.

Also, are there any rules in any of the Mongoose Traveller supplements that deal with fighting big foes? eg. higher stat DMs? I guess a bit of common sense in applying Personal Range would be handy...

?

Any help much appreciated..

Cheers,

Ned
 
As a reference point there are a couple of large ummm, critters coming up in Bounties & Warrants. Ok, not Judge Dredd specifically but uses the Traveller system.
 
AndrewW said:
As a reference point there are a couple of large ummm, critters coming up in Bounties & Warrants. Ok, not Judge Dredd specifically but uses the Traveller system.

Ace! Thanks for the heads up! I'm looking forward to it all the more now... just hope it's out before I run the scenario....

Ta,

Ned
 
Rex said:
T-Rex = TPK last week. Players are still shocked. Was a bad Dice day for them. :D

~Rex

Wish i was in that game, don't get to brag I was killed by a T-rex in mega city one very often!
 
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