OK, I think I see where you're coming from now. You're regarding the shield as a weapon that can be used offensively, as well as defensively, and then wondering why other weapons should be so different, right? I hadn't thought about it that way, and I think you have a point.
Thing is, as I've pictured it, using a shield for attacking won't be all that common; the targe and large shield have pretty lousy damage and, counting as one-handed weapons, will most likely give you a hefty -4 penalty to all your attacks (including your primary weapon attacks). So, in most cases, you'll probably be better off just full attacking with your primary weapon and saving the shield for its defensive bonus.
With the buckler its a bit different though; it has a pretty OK damage (as you point out) and, being a light weapon, won't mess up your primary weapon attacks. So yeah, I can see that being used offensively a lot more. But, although they're not all that different, the short swords slightly higher damage and better critical isn't negligible, and I think allowing a standard/move action bonus will make the short sword a pretty good and versatile off-hand weapon, probably better than any of the shields.
I dunno though; maybe its not as unbalancing as I first thought...
cyrus said:
What I find odd about this interpretation is that your defense improves only when making a full attack. It makes more sense to me that the less attacking you do, the better you will be at defending yourself. Every mechanic I can think of follows this rule except for TWD (fighting defensively, combat expertise, etc.)
But when full attacking this trend holds true; you sacrifice an attack to get a defensive bonus....
Thing is, fighting with two weapons is set up as a very offensive way of fighting in the d20 rules (you get extra attacks, but usually no defensive bonus). I've heard people with fighting experience say that this isn't very realistic; that the main advantage of having an off-hand weapon is a defensive one. Myself, I have no idea since I never engage in fights that don't involve dice. :wink:
Anyway, thats the way things are set up in d20; you want lots of attacks; use two weapons, you want high damage; use a two-hander, you want to be defensive; use a shield. I think your variant slightly blurs this distinction, with two-weapon fighting coming out as winner.
cyrus said:
Where the munchkin interpretation really breaks down is when you apply it to shields:
Code:
buckler +4 +4 +2
targe +6 +6 +3
large shield +7 +7 +3
Hrmmm....
If you wanted to you could just say that the bonus from Two Weapon Defense is a shield bonus, and since such bonuses don't stack in d20, you would either get the regular bonus from the shield or the bonus from Two Weapon Defense, but not both. Just an idea, if you do decide to use this.