paltrysum
Emperor Mongoose
In MgT2 High Guard, we have the "Primitive and Advanced Spacecraft" rules. For advanced spacecraft, you can upgrade your drives at higher tech levels to gain certain advantages. My question to the community is: Would you allow your ship's engineers to perform such work?
For example, updating the jump drive of a far trader so that it has energy efficiency, stealth jump, or other advanced characteristics requires higher tech and money. Presumably, some of these changes could be made at a shipyard, but it seems to me it's an excellent gaming opportunity to have the players do the work and possibly at a reduced cost to having it done in a shipyard.
Just wondering if any of you have done something along these lines in your campaign.
For example, updating the jump drive of a far trader so that it has energy efficiency, stealth jump, or other advanced characteristics requires higher tech and money. Presumably, some of these changes could be made at a shipyard, but it seems to me it's an excellent gaming opportunity to have the players do the work and possibly at a reduced cost to having it done in a shipyard.
Just wondering if any of you have done something along these lines in your campaign.