Core Rulebook said:Repairs and Maintenance: A ship needs maintenance, which costs (lots of money). Once per year this should be performed at a shipyard.
Baldo said:Just a doubt: how/when/where maintenance is done if Deepnight Revelation is supposed to go "Where no man has gone before" for 20-30 years?![]()
Annatar Giftbringer said:What, so it isn’t just propaganda from the starports and service companies, plus a requirement from the bank issuing the loan on the ship?![]()
msprange said:Finding resources and materials along the journey will be part of the mission (you remember when the Galactica needed to find fuel, right? A bit like that, but in deep space).
This has been discussed quite a bit in the context of the long term missions we already know about - Zhodani core expeditions, Solomani rimward expedition and the Imperium's 20+ year long range scouting missions.Baldo said:Just a doubt: how/when/where maintenance is done if Deepnight Revelation is supposed to go "Where no man has gone before" for 20-30 years?![]()
Sigtrygg said:This has been discussed quite a bit in the context of the long term missions we already know about - Zhodani core expeditions, Solomani rimward expedition and the Imperium's 20+ year long range scouting missions.
In the early days the conclusion was that the ships/fleets would include engineering ships/workshops that can conduct the annual maintainance.
The more modern solution adds maker shops to the mix.
AndrewW said:Sigtrygg said:This has been discussed quite a bit in the context of the long term missions we already know about - Zhodani core expeditions, Solomani rimward expedition and the Imperium's 20+ year long range scouting missions.
In the early days the conclusion was that the ships/fleets would include engineering ships/workshops that can conduct the annual maintainance.
The more modern solution adds maker shops to the mix.
Can be part of the workshop. Would also likely add additional storage (spare parts, feed stock for a 3D printer).