mechascorpio
Mongoose
Just got "Crowded Hours" and at a glance it's really nice, and great to have these adventures available for MGT.
But I really have to ask a question. It's been well over 2 years since the Traveller line of books got started. Why has Mongoose still not figured out how to consistently publish deckplans and technical graphics that look even decent?
The 16 pages of illustrations associated with the airship Handley Aviatrix are painful to look at, and nearly useless. The legends are all but illegible, and the graphics themselves look like they are 72dpi off a website. The illustration of the S Scout is better, acceptable, but still looks like a lower-res image badly placed during the layout process.
The map of the Sword Worlds subsector is riddled with artifacts that make it look really amateur.
OTOH, the plans on pages 176-177 of the Liner look great! And the Darrian subsector map on p185 looks nearly high enough resolution. A bit smudgy, but certainly better than p12.
I don't mean to insult the people behind the scenes, it's just that this is a fairly pricey book, and as a hardback Mongoose was certainly out to make an impression with it. So why aren't the lessons of getting it right being retained, and how does this stuff still get through QA looking like this?
In case the question isn't really answered, then just a statement from a customer. It really does matter to me. I would have bought this book at $5 more if it meant that it had graphics that lived up to the rest of the content.
But I really have to ask a question. It's been well over 2 years since the Traveller line of books got started. Why has Mongoose still not figured out how to consistently publish deckplans and technical graphics that look even decent?
The 16 pages of illustrations associated with the airship Handley Aviatrix are painful to look at, and nearly useless. The legends are all but illegible, and the graphics themselves look like they are 72dpi off a website. The illustration of the S Scout is better, acceptable, but still looks like a lower-res image badly placed during the layout process.
The map of the Sword Worlds subsector is riddled with artifacts that make it look really amateur.
OTOH, the plans on pages 176-177 of the Liner look great! And the Darrian subsector map on p185 looks nearly high enough resolution. A bit smudgy, but certainly better than p12.
I don't mean to insult the people behind the scenes, it's just that this is a fairly pricey book, and as a hardback Mongoose was certainly out to make an impression with it. So why aren't the lessons of getting it right being retained, and how does this stuff still get through QA looking like this?
In case the question isn't really answered, then just a statement from a customer. It really does matter to me. I would have bought this book at $5 more if it meant that it had graphics that lived up to the rest of the content.