superc0ntra
Mongoose
I'm making a conversion of the D&D Dark Sun campaign setting to RQ2/Legend.
Races are done. I use common magic for wild talent psionics and clerics are easily done with divine magic. So far so good.
My main problem is with sorcery and psionic "masters" which go outside the normal rules. Sorcery mainly by the scope i.e. huge earthquakes, sandstorms, great balls of fire etc. Which is a step above and beyond the normal RQ2 sorcery.
My question is, has anyone converted these types of spells to Legend and has anyone made Psionics?
Races are done. I use common magic for wild talent psionics and clerics are easily done with divine magic. So far so good.
My main problem is with sorcery and psionic "masters" which go outside the normal rules. Sorcery mainly by the scope i.e. huge earthquakes, sandstorms, great balls of fire etc. Which is a step above and beyond the normal RQ2 sorcery.
My question is, has anyone converted these types of spells to Legend and has anyone made Psionics?