Thanks for this. Lots of game session encounter ideas.phavoc said:Something new perhaps for the referee who wants to spice up gas giant refueling?
http://www.dailymail.co.uk/sciencetech/article-3665703/Dark-hydrogen-keeping-gas-giants-churning-Strange-form-element-hiding-surface-Jupiter.html
fusor said:"This ‘dark hydrogen’ formed at temperatures of around 3,800˚F and just over 1.1 million times the pressure on Earth’s surface, conditions which would be found below towards the core of gas giants such as Jupiter."
So unless the ships are incredibly tough and going ridiculously deep inside the gas giant for some reason (more than half of the gas giant's radius, when refueling would usually only occurs in the uppermost few kilometres of an atmosphere)... it won't affect gas giant refueling at all. Still interesting though.
Condottiere said:I don't think you can boost performance, but perhaps the fuel is in a more compressed form.
fusor said:Dark Hydrogen an interesting curiosity that has no effect on anyone's games whatsoever.
FallingPhoenix said:What if someone's playing a "Hollywood SF" version of Traveller? Are they wrong to do so?
fusor said:"OK, we'll totally ignore whatever you say and do what we want then because it doesn't suit us!"
FallingPhoenix said:fusor said:Dark Hydrogen an interesting curiosity that has no effect on anyone's games whatsoever.
What if someone's playing a "Hollywood SF" version of Traveller? Are they wrong to do so?
Tenacious-Techhunter said:Only if they think that their playstyle overrules the need for rules necessary for Hard Science Fiction play
FallingPhoenix said:The problem being that if you ask 10 people "What is 'Hard SF'?, you'll get 11 different answers.
FallingPhoenix said:And we need to make sure that we don't think that our playstyle overrules the need for people to be able to play "soft SF" without anyone telling them they're "laughable".
Tenacious-Techhunter said:FallingPhoenix said:The problem being that if you ask 10 people "What is 'Hard SF'?, you'll get 11 different answers.
Only from the 10 people who don’t know what it means.
Tenacious-Techhunter said:FallingPhoenix said:And we need to make sure that we don't think that our playstyle overrules the need for people to be able to play "soft SF" without anyone telling them they're "laughable".
No, people who play Soft Science Fiction just need to accept that it is laughable. They need to stop assuming that it is fact just because they love it. They need to accept the unintended consequences their “Soft” alterations to a universe produce, so they can then correct for them, rather than ignore them. People who play Soft Science Fiction think they have a license to handwave anything the moment it becomes inconvenient, leaving no room for actionable consistency players may then rely upon to be creative. At least, that’s how it goes on this forum, anyway...
FallingPhoenix said:Tenacious-Techhunter said:FallingPhoenix said:The problem being that if you ask 10 people "What is 'Hard SF'?, you'll get 11 different answers.
Only from the 10 people who don’t know what it means.
Is space combat not being instantly deadly for both sides Hard SF or Soft SF? Is humanity ever even leaving earth "hard" or "soft"? Until every question like this has a definitive, unequivocal answer, it doesn't seem that "Hard" SF can ever be unequivocally defined.
FallingPhoenix said:Tenacious-Techhunter said:No, people who play Soft Science Fiction just need to accept that it is laughable. They need to stop assuming that it is fact just because they love it. They need to accept the unintended consequences their “Soft” alterations to a universe produce, so they can then correct for them, rather than ignore them. People who play Soft Science Fiction think they have a license to handwave anything the moment it becomes inconvenient, leaving no room for actionable consistency players may then rely upon to be creative. At least, that’s how it goes on this forum, anyway...
I played Star Wars RPG for years without ever once assuming it was fact. There was tons of actionable consistency and tons of creativity all of those years and I don't remember very often thinking through very many unintended consequences.
I also play Traveller. I've not yet tried to work through many unintended consequences of a reactionless drive (like everyone in space has an instant WMD) and I still have a great time.
Sometimes I even play with stealth in space and just ignore the fact that I'm violating at least one of the laws of thermodynamics...
Tenacious-Techhunter said:Right. You accepted Star Wars was laughable. Traveller is a different story. It started out as Hard Sci Fi, and was gradually polluted over the years with nonsense. Canonists like that nonsense, and that’s fine, but the minute they think their nonsense deserves supremacy over the Hard Sci Fi version when it comes to rules inclusion, they’ve crossed an unacceptable line.