The latest idea, let me know what you think (be gentle
). It's not playtested, just fiddling with the idea:
Combat Engineers
150 pts.
Target: 4+
Armor: 4+
Kill: 6+
Move: 4"
Close Combat: D6
Squad: Sergeant w/M-16A4, 3 Riflemen w/M-16A4
Special Rules
M18A1 Claymore Mines: Every rifleman in the Combat Engineers is also equipped with 2 powerful Claymore Mine charges. These may be deployed in any round with a Ready Action. When deployed they must be assigned one of the 90 degree Fire Arcs. Any enemy model that comes within 3” of the Claymore will trigger the mine. The explosion will detonate in a 6” radius across the full fire arc designated.
Range: 6"
Damage: D6 to all models in the AoE
Possibly a d6+2 to damage, and -1 pt per 2" away from the mine (i.e. 1-2" = d6+2, 3-4" = d6+1, 5-6" d6)
Contemplating this as an expansion on the ability:
A second Ready action may be taken on the mines to arm them with remote detonators. When readied the USMC unit may forgo the standard detonation method and may instead choose to detonate the mine at any point during the remainder of the game. Mines may only be deployed in one method.


Combat Engineers
150 pts.
Target: 4+
Armor: 4+
Kill: 6+
Move: 4"
Close Combat: D6
Squad: Sergeant w/M-16A4, 3 Riflemen w/M-16A4
Special Rules
M18A1 Claymore Mines: Every rifleman in the Combat Engineers is also equipped with 2 powerful Claymore Mine charges. These may be deployed in any round with a Ready Action. When deployed they must be assigned one of the 90 degree Fire Arcs. Any enemy model that comes within 3” of the Claymore will trigger the mine. The explosion will detonate in a 6” radius across the full fire arc designated.
Range: 6"
Damage: D6 to all models in the AoE
Possibly a d6+2 to damage, and -1 pt per 2" away from the mine (i.e. 1-2" = d6+2, 3-4" = d6+1, 5-6" d6)
Contemplating this as an expansion on the ability:
A second Ready action may be taken on the mines to arm them with remote detonators. When readied the USMC unit may forgo the standard detonation method and may instead choose to detonate the mine at any point during the remainder of the game. Mines may only be deployed in one method.