Cross-overs races

ST ships are very dependant on shields. Federation ships are very fragile without shields (see both TWoK and Generations).

For Next Gen/DS9 era, I'd probably assign relative priorities:

Patrol
Runabouts
Fighter flights
Bajoran Impulse Ship
Dominion Fighter
Cardassian Hideki
Romulan runabout/shuttle

Skirmish
Miranda
Norway
Sabre
Bajoran Assault Ship
B'rel BOP
K't'inga (uprated D7)

Raid
Defiant (rather like the White Star, its tech takes it above the PL it would fit for its size)
Excelsior
Intrepid
K'Vort BoP
Cardassian Galor

Battle
Nebula
Galaxy
Akira
Vor'cha
Cardassian Keldon

War
Sovereign
Jem'hadar battle ship
Romulan Warbird
Negh'var

Armageddon
Jem'hadar warship

Ancient
Borg Cube

----
If I was doing a Kirk-era, I'd probably go with:

Skirmish
B'rel

Raid
Constitution
Miranda
D7
Romulan BoP

Battle
Post-refit Constitution

War
Excelsior

-----------

Yeah, I had the Fact Files, have three versions of the Encycolpedia, two versions of the Chronology, two tech manuals, interactive tech manual, starcharts...
 
If you want Star Trek then simply buy a Star Trek fleet game such as Federation Commander. It plays faster, is more balanced, more detailed, offers more options and gives an absolute Star Trek feel when playing. In my opinion converting ACtA to Star Trek would be a waste with such a great game already available. And the game only costs $60 and that includes the rule book, fleets rules, game maps and counters.

http://federationcommander.com/
 
Could maybe add the Oberth-class science vessel to both time periods. If I remember correctly it was very lightly crewed in TNG, so maybe patrol.
 
SylvrDragon said:
If you want Star Trek then simply buy a Star Trek fleet game such as Federation Commander. It plays faster, is more balanced, more detailed, offers more options and gives an absolute Star Trek feel when playing. In my opinion converting ACtA to Star Trek would be a waste with such a great game already available. And the game only costs $60 and that includes the rule book, fleets rules, game maps and counters.

http://federationcommander.com/

hey if the guy likes ACTA and wants to play - lets have fun!

I am still hoping for Farscape and Stargate - maybe when I have some time - ie not posting on here!
 
The only ship listing i disagree with Greg is the Jem Hedar attack ship on Patrol.
Its far to powerful for that :)

Its shown to be roughly equivalent to the B'Rel bird of prey in DS9.
 
Farscape would be sweet, what a great show.

And even though it could have been better, Andromeda could be pretty cool as well.
 
Da Boss said:
hey if the guy likes ACTA and wants to play - lets have fun!

I am still hoping for Farscape and Stargate - maybe when I have some time - ie not posting on here!

Believe me when I saw that he only likes the idea of converting Star Trek to ACtA because he hasn't played Federation Commander. It has complete rules for everything he's listed wanting. They have a great multi-directional regenerating shield system, rules for us of tractor beams, shuttlecraft, transporter systems and just about everything else that you could imagine. I don't see ACtA as being a great conversion for Star Trek. ACtA is just too limited to be able to capture Star Trek with out a complete overhaul. The ships don't fire properly, takes hits properly or even move properly when compared to the Star Trek universe. And the greatest beauty of Federation Commander is that is captures Star Trek so completely and yet, even though it's FAR!!! more detailed than ACtA, it still runs smoother, is simpler to play and the games take a lot less time.

Converting ACtA to Star Trek would be like wasting a lot of time and money to upgrade a Ford Focus when your uncle is offering to give you a Lamborghini!
 
@ Sylvr Dragon:
No Next Gen? :( Here I was getting excited about some Star Trek minis...I don't like the look of TOS ships...

@ Jayrider:
Federation ships may be small, that's why many micromachines sized models will work with ACTA models :wink:

You may have to use a Furuta model for the Warbird though, if you want it in scale to a Galaxy/NeghVar/Omega/Gquan/Primus etc.
 
M1ndr1d3rs said:
@ Sylvr Dragon:
No Next Gen? :( Here I was getting excited about some Star Trek minis...I don't like the look of TOS ships...

My favorites are the TOS ships; I despise the bulbous Galaxy class with it's strange ass ringed deflector dish. Besides, who says you can't convert Federation Commander to Next Gen? It'd certainly be a hell of a lot easier than converting ACtA to Star Trek since all the same principles already are there!
 
Lord David the Denied said:
Hex grids? No thanks. :?

Unlikes ACtA it's not confined to a single method of play. It's designed to be played on hex grids or free form like ACtA. Besides, what's wrong with hex grids? Makes dealing with facings and measurements more exact.
 
basically its star fleet battles that they tried to make simpler but it is still a far more complicated game than acta where you can have huge fleet battles in an evening.
starfleet battles is ok, and this looks ok however you really cant get the big games in with it being as complicated as it is.

yes i did play SFB, and yes i did play fleet encounters but it took longer than CTA and wasnt as much fun.
 
SylvrDragon said:
Lord David the Denied said:
Hex grids? No thanks. :?

Unlikes ACtA it's not confined to a single method of play. It's designed to be played on hex grids or free form like ACtA. Besides, what's wrong with hex grids? Makes dealing with facings and measurements more exact.
I think most B5 ACTA players don't want to learn a new game system.
Hence the interest in ST ACTA.
:)
 
M1ndr1d3rs said:
JayRaider said:
Just rememberred the Cardassian Dreadnought from Voyager.
Gotta be War priority if the Keldun is Battle.

Uh, a missile at War?

The reason i chose War was Voyager's armament couldn't stop it.
I understand your point though.
And i believe it had enough explosives to destroy a small moon on detonation.
 
JayRaider said:
I think most B5 ACTA players don't want to learn a new game system.
Hence the interest in ST ACTA.
:)

Then stick to B5 ACtA. Don't castrate the Star Trek universe because you're too lazy to learn a new system.

katadder said:
basically its star fleet battles that they tried to make simpler but it is still a far more complicated game than acta where you can have huge fleet battles in an evening.
starfleet battles is ok, and this looks ok however you really cant get the big games in with it being as complicated as it is.

yes i did play SFB, and yes i did play fleet encounters but it took longer than CTA and wasnt as much fun.

So you've played SSB and Fleet Encounter. But not Federation Commander? So who are you to be giving an opinion on it? I mean that in a serious, not a mocking, manner. How can you honestly give an opinion of a game you have limited knowledge on? Oh, and last I checked, Star Trek was always more about the small skirmish style encounters and not the massive fleet battles and so a game designed for much suit Star Trek and it is thus not a bad thing for a game to work in such a manner; any Star Trek fan would know that. Besides, again, unlike ACtA, Federation Commander isn't limited to a single style of play. Federation Commander is designed for small scale encounters, but it's also designed to be played on a larger scale. Every ship has two sets of stats. One set of stats for standard Federation Commander, and another simplified version for large scale battles. ACtA is only designed for large scale battles, and as such is only balanced on a fleet scale; this is ACtA's largest shortcoming, and it is one that Federation Commander overcomes with ease.

Now, if you don't want to learn Federation Commander, whether due to laziness, self-imposed ignorance, or because you just don't have interest in Star Trek, then don't learn it. I really don't care. It is a better game and anyone that says otherwise is ignorant, foolish, or just too damn stubborn to admit being wrong; note that just because it's a better game doesn't mean that some people won't prefer other systems as opposed to it. Either way I still play both because both have something to offer and I NEVER said otherwise. Now, if you please, take my opinion with a grain of salt and remember that I simply stated it in case some people weren't aware of Federation Commander, or of the fact that it is NOT SFB or Fleet Encounters and that the game IS much simpler than either of them; there is an unfortunate rampancy of ignorance when it come to Federation Commander in that most people can't get it out of their heads that it's a different game! If you want the ultimate Star Trek experience in a tabletop then Federation Commander is the way to go. No ACtA conversion will ever come as close to the feeling of commanding a ship from Star Trek as that system with out doing a near 100% overhaul of the system, and doing such would be a waste, in my opinion, since it'd be less work to just learn a new system.
 
JayRaider wrote:

I think most B5 ACTA players don't want to learn a new game system.
Hence the interest in ST ACTA.



Then stick to B5 ACtA. Don't castrate the Star Trek universe because you're too lazy to learn a new system.
Stop acting the Tellerite! :lol: :lol:
I think your being over the top.
Live long and prosper and enjoy your night :P
 
@ Sylver Dragon:
I'm a Star Srek fan 1st, and B5, BSG, SG1 etc later. I love Trek games and collecting the minis.
What I don't really like is some fan dismissing other franchises because it's not part of Star Trek. You didn't do that and I really appreciate it. But taking offense over preferences in a forum that's supposed to be fun for players and collectors alike... you'll only hurt yourself. The others weren't making fun of you, just want to try something new that they thought of first.
And certainly calling a person ignorant is one of the surest way of driving them away from yaur idea. It's not an attack on the game or yourself. We humans can never be objective 100%, no need to take it personally. Besides, isn't the Federation's basic ideal tolerance? And the prime directive is of non-interference?
 
Back
Top