Creating Legends

The Legend core rulebook contains the following passage:-

"Adventurers, as their name suggests, are seeking adventure, glory and heroism; they are prepared to engage in feats and endeavours that the common populace shy away from. Adventurers in Legend are heroes in the making; the ones who, in time, might become the subjects of stories, legends and myths of their own."

What appeals to me about Legend is that you can create all manner of legends. And not just fighting legends.

I mean, anybody could fight off a horde of orcs, fair dos, but I'd want my character to be famous for ...

- scaling a tower bare handed to reach the bedchamber of the Count's bride to be, a virtual prisoner in his home, on the eve of their wedding night;

- charming and seducing his way through every woman, and half the unmarried men, in the kingdom

- inventing a new form of magic (perhaps your setting only has Common Magic, shamanism and Divine Magic, but your character invents sorcery)

- facing a very Devil, perhaps Trickster Himself, in a game of chance: or even a violin competition, with the stakes my character's very soul

- performing twelve tasks, each requiring profound deductive reasoning skills to test the most analytical and logical mind to the very limit (The Twelve Labours of Hercule Poirot)

- discovering a new kind of medical cure (Lister, Pasteur, Marie Curie) that saves millions of lives for countless generations

- saving a kingdom, or inadvertently inheriting a throne seemingly by accident, while doing your level best to stay out of slam (The Chronicles of Riddick)

- saving the world

- bringing about the end of the world

- creating a new kingdom from the ashes of the old

- ushering in a new age of glorious harmony among the kingdoms of the setting "that will outshine the stars in the sky themselves"

- opening a new overland trade route to a part of the world never visited before, that turns out to be older than your setting by at least a thousand years (Marco Polo)

- discovering a new land over the ocean whilst looking for a new maritime trade route somewhere else (some Vikings looking for a new land who discovered Vinland)

- circumnavigating the globe (Magellan)

... all before teatime.

What kinds of legends would your characters like to be attached to their good name?
 
I don't think you've left a lot of choice there Alex.

Quote:
- charming and seducing his way through every woman, and half the unmarried men, in the kingdom

But if I may a question, given today's liberal attitude toward such things, why only half the unmarried men, and why only the unmarried ones?
 
alex_greene said:
- discovering a new land over the ocean whilst trying to sail home to Greenland (Leif Ericson and Bjarni Herjölfsson, who discovered Vinland)
FTFY :)

Anyway, the ideas are good. But some of them would mostly be focused about extended skill rolls, which might be a bit bad.

I mean, the idea for finding Penicillin has already been had, so if you character needs to get it in a game, he would need a very "lucky" encounter, or just a bunch of "healing", "lore(alchemy)" and "lore(biology)" rolls.
 
DamonJynx said:
I don't think you've left a lot of choice there Alex.

Quote:
- charming and seducing his way through every woman, and half the unmarried men, in the kingdom

But if I may a question, given today's liberal attitude toward such things, why only half the unmarried men, and why only the unmarried ones?

It's going to be kind of hard to get close enough to seduce those married men after just becoming legendary for bedding their wives I should think. :)

I suppose you could mail them all little cards: "Sorry for bedding bedding your wife. This note is good for one free Six-pack of ale and a massage (wink, wink)"

I'd probably just stick with hitting up those unmarried lads on the way to the next kingdom.
 
hanszurcher" It's going to be kind of hard to get close enough to seduce those married men after just becoming legendary for bedding their wives I should think. :) I suppose you could mail them all little cards: "Sorry for bedding bedding your wife. This note is good for one free Six-pack of ale and a massage (wink said:
LOL. I suppose he could always try for the Menage De Trois (forgive my bastardisation of the French language if I've misspelt it)!
 
Why only half the unmarried men?

Because I'd be too busy racing ahead of the other half to get to the women before them. What's a chase without the thrill of a little competition to get the blood going? :D
 
What kinds of legends would your characters like to be attached to their good name?
To live one's life and follow an idea or principle so utterly, to so completely become your goals, that even in the darkest hour of failure, defeat and death, you have still won (Braveheart / The Last Samurai).
 
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