Couple of quick questions pertaining to the campaign my group just startred:
1. Can Stealth be raised (by Dust Clouds, distance, etc.) over 6?
2. For ISA, Psi Corp, and Vree, are CQ 6 ships effectively CQ 7?
3. Does the 10% reduction given by a Jump Gate apply to each individual purchase, or the total cost of all reinforcements for that turn?
4. When using multiple Scouts, do all scouting actions have to be declared before any are preformed?
5. Similarly, do all ships in a squadron have to declare targets before any fire?
That's it for the moment, though I'll probably have more later.
1. Can Stealth be raised (by Dust Clouds, distance, etc.) over 6?
2. For ISA, Psi Corp, and Vree, are CQ 6 ships effectively CQ 7?
3. Does the 10% reduction given by a Jump Gate apply to each individual purchase, or the total cost of all reinforcements for that turn?
4. When using multiple Scouts, do all scouting actions have to be declared before any are preformed?
5. Similarly, do all ships in a squadron have to declare targets before any fire?
That's it for the moment, though I'll probably have more later.