Trodax said:He, he, some more questions I thought of...![]()
Wait a minute, how does this work with the 1/2-level attack increase? Would it still be based on highest attack -5, -10 and so on? If so, a 15th level character would have attacks at +7/+2/-3, and it feels kind of odd with those negative attacks.
Yes, this was just the easiest way to count extra attacks. One every fifth level is elegant for a 20 level arch.
To be honest, I'm not sure I like iterative attacks under this system at all (mainly because scholar-types will have the same number of attacks as warrior-types, I guess). Couldn't you replace them with a feat (or a chain of feats) similar to Rapid Shot (make two attacks, but both are at a -2 penalty)? This would make the difference between the warrior-types and the scholar-types larger, because the warrior-types would be more likely to take such a feat.
Another way would have been to drop all extra attacks from levels. Instead you could have spent a feat to have one, the maximum amount perhaps capped by your Dexterity or level. (Like one per five levels.) However, this might make Soldiers shine a bit too much - they already have an edge when compared to anyone else. Since damage output does not necessarily increase very much with increasing levels, dropping "inborn" extra attacks would have made superior numbers even more dangerous when used against the Player Characters. Even as it is, improved mook Hit Points and fixed attack/defence together with the multiple attacker rule makes a mob of commoners a dangerous thing.
Besides, I kind of like the idea of a Spawn of Dagoth Hill scholar bombarding people with alchemical bombs using Quick Draw and multiple attacks, heh.
Is this a special rule for the PC's, or do all characters in the game get a hit point boost? I'm thinking mostly of low-level mooks here (level 1 or 2 perhaps), for which the difference would be significant.
All characters, so mooks have more hit points. Since everyone have half of the Hit Dice with extra levels, HP difference between levels isn't as sharp. A housecat doesn't kill your average commoner with one claw strike anymore.