Supplement Four
Mongoose
A couple of notes on the Codex....
I've been looking over it a bit more, and if I were to use it with Conan, I'd use the Conan rules as the base and make the Codex conform to it rather than the other way around.
The Martial Feats I would change into Combat Maneuvers. In fact, many of the MF's are already represented as Combat Maneuvers in the various Conan supplements. A GM could use these Combat Maneuvers with or without the tri-stats.
As Combat Maneuvers, anybody could use them as long as they had the prerequisties. But, some of those prereqs are so narrow and specific that it's almost as if the MF were a traditional d20 Feat.
- Onset Range -
Here's how I would handle the Codex's Onset Range. I'd keep the Conan 5' squares, and I'd consider inside the same square as the foe as grapple range (just as it is in the Conan game). Melee Range would be in the standard 5' square touching the foe's square.
Onset Range would be handled a bit differently. Any foe at "reach" range (10', or two squares, distant) would be considered at Onset Range automatically. But, I'd also consider the first attack as a combatant closes to the 5' square touching bases with the foe's square to also be at Onset Range. Thereafter, if the combatant remains at 5' distance, he would be considered at Melee Range.
Thus....
Consider each letter to be a square.
ABCDE
FGHKM
NOPQR
The foe stands in the H square, using a broadsword. He threatens squares BCD in front of him, GK to his flanks, and OPQ behind him.
Any combatant that fights this foe with a reach weapon, and remains at 10' distant, is considered to be at Onset Range for as long as the combatant maintains the range.
But, let's say the combatant drops the reach weapon and draws his own broadsword. Let's say that he enters the C square in order to attack the foe in square H. On this very first attack, as the combatant enters C and attacks the foe in H, the combatant is considered at Onset Range. But, on round 2, if the combatant remains in square C, the combatant will then be considered at Melee range?
Simple enough? The first attack is at Onset Range but all other attacks from that square are at Melee range.
If a combatant wants to keep the range at Onset, then he's got to use his 5' step or his movement to keep the distance between himself and the foe. Every time he reenters the 5' square touching his enemy, he is considered to be at Onset range for that one round.
The combatant will be constantly jockeying back and forth to regain Onset Range status.
I like the foot-work required to regain Onset Range.
I've been looking over it a bit more, and if I were to use it with Conan, I'd use the Conan rules as the base and make the Codex conform to it rather than the other way around.
The Martial Feats I would change into Combat Maneuvers. In fact, many of the MF's are already represented as Combat Maneuvers in the various Conan supplements. A GM could use these Combat Maneuvers with or without the tri-stats.
As Combat Maneuvers, anybody could use them as long as they had the prerequisties. But, some of those prereqs are so narrow and specific that it's almost as if the MF were a traditional d20 Feat.
- Onset Range -
Here's how I would handle the Codex's Onset Range. I'd keep the Conan 5' squares, and I'd consider inside the same square as the foe as grapple range (just as it is in the Conan game). Melee Range would be in the standard 5' square touching the foe's square.
Onset Range would be handled a bit differently. Any foe at "reach" range (10', or two squares, distant) would be considered at Onset Range automatically. But, I'd also consider the first attack as a combatant closes to the 5' square touching bases with the foe's square to also be at Onset Range. Thereafter, if the combatant remains at 5' distance, he would be considered at Melee Range.
Thus....
Consider each letter to be a square.
ABCDE
FGHKM
NOPQR
The foe stands in the H square, using a broadsword. He threatens squares BCD in front of him, GK to his flanks, and OPQ behind him.
Any combatant that fights this foe with a reach weapon, and remains at 10' distant, is considered to be at Onset Range for as long as the combatant maintains the range.
But, let's say the combatant drops the reach weapon and draws his own broadsword. Let's say that he enters the C square in order to attack the foe in square H. On this very first attack, as the combatant enters C and attacks the foe in H, the combatant is considered at Onset Range. But, on round 2, if the combatant remains in square C, the combatant will then be considered at Melee range?
Simple enough? The first attack is at Onset Range but all other attacks from that square are at Melee range.
If a combatant wants to keep the range at Onset, then he's got to use his 5' step or his movement to keep the distance between himself and the foe. Every time he reenters the 5' square touching his enemy, he is considered to be at Onset range for that one round.
The combatant will be constantly jockeying back and forth to regain Onset Range status.
I like the foot-work required to regain Onset Range.