KNOWN WORLD GAZETTEERS
I'm just thinking out loud here, as I haven't dug through the Gazetteers in a long, long time. But, I'm thinking that many of the old GAZ Gazetteers that support Mystara, or the Known World, for the Basic D&D game, could be mined for lots of joy for use in a Conan game.
GAZ 11 The Republic of Darokin could be used to flesh out a game set in Zingara, for example. There's so little official game material on that area, and this module could be used--after Conan-ization--for ideas.
GAZ 7 The Northern Reaches could be used to flesh out Vanir and Aesir focused games.
GAZ 9 The Minrothad Guilds could be used to flesh out the Barrachan Pirates and be used for a ship-based game. Or, it could be used for a game set in the Vilayet among Red Brotherhood.
GAZ 2 The Emirates of Ylaruam could be used to bolster the setting of Shem.
GAZ 12 The Golden Khan of Ethengar could be used to flesh out Nomad games set in Hyrkania. Or, possibly a game set in western Shem.
GAZ 14 The Atruaghin Clans, with a little tone change, could be used to flesh out the Picts.
GAZ 1 The Grand Duchy of Karameikos and any of the modules or boxed sets having to do with
Thyatis could be used to flesh out any Hyborian kingdom.
And so on.