Clone Prices - Robot Handbook

MasterGwydion

Emperor Mongoose
Hey all! I was looking through the RH this morning and reading the section about clones. I have some questions about the prices and how they are used.

Most of the prices listed are for buying a commercially-available clone. What is the price for a clone if you create them in your own genetic/cloning lab? Is it just the 10k for the consumables? Or is this free if you already have agricultural feedstock for the Agricultural Manufacturing plant? Since you are the one doing the work and you have your own lab, what other costs are there with building a genetically enhanced clone.
 
This is a good question, actually. I'm sure @Geir will eventually chime in, but if this were me at my table and a player sprung this question mid-game, I think what I'd do was look to the Central Supply Catalog Update and have a look at the Fabricators section; on Page 7 it states the following:
In general, these materials will cost 50% of the cost of a similar purchased product, although those composed of purely common materials may have as low as a 10% material cost and those requiring rare elements may cost more to fabricate in small batches than to purchase from a manufacturer able to acquire such materials in bulk. Optionally, the Referee can impose a 1D x 10% materials cost for most products and a 2D x 10% materials cost for computers, robots and complicated electronic machinery.

From this I'd wager that the cost of a 'home-grown' clone would be around-ish Cr5000 in materials, power, etc., probably discounting the price of the required infrastructure (growth chambers, et al).

Bit of a quick and dirty hack but again, it's what I, personally, would do in a pinch.
 
This is a good question, actually. I'm sure @Geir will eventually chime in, but if this were me at my table and a player sprung this question mid-game, I think what I'd do was look to the Central Supply Catalog Update and have a look at the Fabricators section; on Page 7 it states the following:


From this I'd wager that the cost of a 'home-grown' clone would be around-ish Cr5000 in materials, power, etc., probably discounting the price of the required infrastructure (growth chambers, et al).

Bit of a quick and dirty hack but again, it's what I, personally, would do in a pinch.
Not a bad quick and dirty plan. :)
 
This is a good question, actually. I'm sure @Geir will eventually chime in, but if this were me at my table and a player sprung this question mid-game, I think what I'd do was look to the Central Supply Catalog Update and have a look at the Fabricators section; on Page 7 it states the following:


From this I'd wager that the cost of a 'home-grown' clone would be around-ish Cr5000 in materials, power, etc., probably discounting the price of the required infrastructure (growth chambers, et al).

Bit of a quick and dirty hack but again, it's what I, personally, would do in a pinch.
Yeah, that.

Or, if you want to be overly complicated, look at the local law level to determine whether you need special licensing, permits, health inspection, certificate of 'non-slavery usage', exemptions from an 'enhancement beyond human potential' regulation... and a two year wait for inspections.

Or just install the equipment in a ship and leave the jurisdiction....
 
images
 
This is a good question, actually. I'm sure @Geir will eventually chime in, but if this were me at my table and a player sprung this question mid-game, I think what I'd do was look to the Central Supply Catalog Update and have a look at the Fabricators section; on Page 7 it states the following:


From this I'd wager that the cost of a 'home-grown' clone would be around-ish Cr5000 in materials, power, etc., probably discounting the price of the required infrastructure (growth chambers, et al).

Bit of a quick and dirty hack but again, it's what I, personally, would do in a pinch.
Probably a little more if you want some minor genetic modification, want your clone child to have blue hair that’s a extra, don’t want the sex to be predetermined we can do that for a fee, but other than that I’d say the 50% is a good round number.
 
Back
Top