alex_greene
Guest
Once in a while, characters may encounter an individual from an alien species with a Notable characteristic (whether Intelligence, Strength or even Psionic Strength potential). An example could be the huge Virushi, Larry Niven's tarsier-like Tnuctip with incredible Dexterity, or perhaps an Ancient revived from a 300,000 year cold sleep with vastly superior Intellect in the 16+ range.
Quite apart from the problems of roleplaying someone with notable Int and Edu, what characteristic DMs would you give to such an exceptional character for what would otherwise be a standard task check for them, such as rebuilding a Starship engine or swinging a large wooden club at some poor mortal's cranium in melee combat? I mean, for characteristic 16, 17, 18, 19+ etc?
Or do you just assume +3 for every stat rated 15 or above?
Quite apart from the problems of roleplaying someone with notable Int and Edu, what characteristic DMs would you give to such an exceptional character for what would otherwise be a standard task check for them, such as rebuilding a Starship engine or swinging a large wooden club at some poor mortal's cranium in melee combat? I mean, for characteristic 16, 17, 18, 19+ etc?
Or do you just assume +3 for every stat rated 15 or above?