Hello everybody,
for those interested in EXCEL-tools and in this case a tool concerning the character creation in RQ II, you might want to look at this file:
CharGen_v08
(the link has been updated on 11th March)
Oh, BTW it's specific to Glorantha
Comments, especially in regard to mistakes are always welcome.
Notes:
1) Bard, Courtier and Noble have "Dance" as an Advanced skill. They receive +5 to the common skill instead
2) if you want to repeat the generation of a character either close and open the file again or go for Visual Basic and start the "frmstart" userform
3) The character sheet is probably not to your liking. Whatever sheet you use, you could just copy the value in there.
4) Spells are so varied that to include every possibility would have been the death of me
5) Equipment acquisition has also not been included
6) Characteristics are determined randomly. If the sum is less than 80, the whole rolling is repeated (nothing worse than having bad characteristics, s oI went for the minimum point-buy value)
Version History:
V01
Original Version
26th Feb 10
V02
Error removal for start-up procedure
28th Feb 10
V03
Addition of Mercenary, Merchant, Miner, Physician. Correction of Champion
28th Feb 10
V04
Correction in possible MAG choice starting magic. Correction free points cost when buying new advanced skills
01st Mar 10
V05
Calculation of Magic Points
Addition of "Strength" common magic
Allow multiple pacts to be had
01st Mar 10
V06
inclusion of fields to enter names
option to re-roll characteristics without needing to re-start completely
continuation of the generation only when you have applied all 250 free points
option to add up to three new combat styles
addition of 1H Flail, 1H Flail and Shield and 2H Flail combat styles
purchase of armour and weapons (core rules only !)
11th March 2010
V07
Correction in the routines concerning advanced skill purchased with free points, now restricts maximum free points to be allocated to the new skill to 20, rather than 30
11th March 2010
V08
- Civilized characters may now choose "Mechanism"
- You may choose Glorantha or Other for setting. The latter will delete the +30% bonus to common magic, will make common magic an advanced skill and will not allow you to choose common spells at the beginning
- You may now point build your character, however, only humans have been included
- minor mistakes were corrected
- the random characteristic rolls do not longer ascertain than the complete sum is higher than 80 to make this more even with point builders.
22nd June 2010
for those interested in EXCEL-tools and in this case a tool concerning the character creation in RQ II, you might want to look at this file:
CharGen_v08
(the link has been updated on 11th March)
Oh, BTW it's specific to Glorantha
Comments, especially in regard to mistakes are always welcome.
Notes:
1) Bard, Courtier and Noble have "Dance" as an Advanced skill. They receive +5 to the common skill instead
2) if you want to repeat the generation of a character either close and open the file again or go for Visual Basic and start the "frmstart" userform
3) The character sheet is probably not to your liking. Whatever sheet you use, you could just copy the value in there.
4) Spells are so varied that to include every possibility would have been the death of me
5) Equipment acquisition has also not been included
6) Characteristics are determined randomly. If the sum is less than 80, the whole rolling is repeated (nothing worse than having bad characteristics, s oI went for the minimum point-buy value)
Version History:
V01
Original Version
26th Feb 10
V02
Error removal for start-up procedure
28th Feb 10
V03
Addition of Mercenary, Merchant, Miner, Physician. Correction of Champion
28th Feb 10
V04
Correction in possible MAG choice starting magic. Correction free points cost when buying new advanced skills
01st Mar 10
V05
Calculation of Magic Points
Addition of "Strength" common magic
Allow multiple pacts to be had
01st Mar 10
V06
inclusion of fields to enter names
option to re-roll characteristics without needing to re-start completely
continuation of the generation only when you have applied all 250 free points
option to add up to three new combat styles
addition of 1H Flail, 1H Flail and Shield and 2H Flail combat styles
purchase of armour and weapons (core rules only !)
11th March 2010
V07
Correction in the routines concerning advanced skill purchased with free points, now restricts maximum free points to be allocated to the new skill to 20, rather than 30
11th March 2010
V08
- Civilized characters may now choose "Mechanism"
- You may choose Glorantha or Other for setting. The latter will delete the +30% bonus to common magic, will make common magic an advanced skill and will not allow you to choose common spells at the beginning
- You may now point build your character, however, only humans have been included
- minor mistakes were corrected
- the random characteristic rolls do not longer ascertain than the complete sum is higher than 80 to make this more even with point builders.
22nd June 2010