GbajiTheDeceiver said:
That sounds utterly perfect to me. The right combination of background giving a kickstart and some direction, with some freedom to develop the character how you want along the way, plus a sensible cap so that things don't get out of hand.
So then you won't be looking at the rules for advanced characters? :wink:
On pages 103-104 there are rulees for beinging as a more experienced character (GM willing). There are foiur different categoreiss (Seasoned, Veteran, Master, and Hero) or advanced characters. Each gets
about 50% more free skill points than the previous category, and raises the max by 20 points until you hit 90. THey also get more money, magic, improved characteristics, money, hero points, and possibly some legendary abilties.
But you do want to see that, right? :wink: