msprange said:Seriously guys, you have to _read_ the book before you start complaining, rather than taking a single rule you have read on a forum and then blowing it out of proportion!
Actually Matt, I would just like you to address the questions I posed on the last page of this thread so I know how the rule is meant to be played. For ease of reference, they are:
1. If declared as a Hunting Pack, does that mean it follows only the hunting pack rule and not those for normal squadrons?
2. The rules for Hunting Packs say that all members of the squadron *must* target the same enemy ship/squadron. It does not state that if that criteria is met whether they can or cannot fire other weapons if they wish at other targets as well. Do the hunting pack rules mean that the pack can *only* target a single enemy ship/squadron and any other potential targets in other arcs are ignored?
3. The rule also does not state what constitutes targeting the same enemy. Does that mean if they split their fire and allocate a portion of it to the target that they can send the rest of their AD wherever they please?I would say no since that would appear to go against the express purpose of a Hunting Pack.
4. The rule does not address what a ship may / may not do if it cannot target the same enemy vessel as the rest of the pack. Obviously it does not gain the additional range bonus if allowed.
5. There is nothing in the rule about side/rear/forward arc weaponry. It says only that all ships must attack the same target. I would read that to be they can do so with any/all weapons that meet that criteria if they so desire. Is this correct?
Basically, if I could reword the Hunting Pack rules to the below, is this what you meant it to represent?
Revised Hunting Pack wording said:A Hunting Pack is a special type of Centauri squadron. It may contain up to six ships, of which none may be higher than Raid level. Once declared a Hunting Pack, each member of the pack must follow all of the associated rules exclusively until it is no longer a member of the pack, i.e. it is destroyed, moves out of squadron coherency, or the player disbands the entire Hunting Pack. The pack is formed for one purpose, to swarm and destroy a single enemy at a time. Any other considerations are irrelevant.
Ships within a Hunting Pack must all attack the same target in each turn with all weapon systems that are in range and within the appropriate fire arc - this will usually be an enemy ship, but may be several ships within the same enemy squadron if preferred. Ships that possess weapons in other arcs may fire them as desired, but they do not gain the bonus to range as outlined below.
Ao long as the target remains within range of one ship within the Hunting Pack, every other ship in the pack may increase the Range of all their weapons by half, as they utilise combined targeting data throughout the squadron. If any ship in the pack cannot target the designated enemy, it cannot fire at all as it obviously is attempting to jockey for a better firing position.
If you can answer the above questions it will remove a lot of the confusion surrounding it.
Cheers, Gary