CheesyRobMan
Mongoose
5pt Raid game last night (working up for a tourney).
Me (Centauri):
1 Centurion
2 Maximus
4 Vorchan
3 Sentri wings
Him (EA):
1 Warlock + some Starfuries
2 Hyperion (Hyperia?) + some Starfuries
The plan was to have the Vorchans and Sentri sweep around one flank and come blasting in from one side. The Centurion would laser things to death once the 'hunting pack' had softened them up. The Maximus frigates would be on anti-Starfury duty, as well as "only hull 6 ship in my fleet" tanking.
This worked up until about turn 3.
What happened was basically that one Hyperion went chasing off after the two Maximus frigates, one of which got obliterated in turn 2 by the Warlock anyway, and the Hyperion killed the other one a couple of turns later. The other one got shot to bits by the Vorchan pack and finished off by the Centurion's beams - the Centurion spent a lot of time hiding behind a planet from the Warlock. After that it all went a bit Pete Tong - the Vorchans got too close to the Warlock, which took out two of them in one turn with ridiculous amounts of secondary firepower, as well as a bunch of the Sentri - the remainder took on the Starfuries in a big furball. The Centurion was feeling the heat a bit and wouldn't have lasted another turn. The Hyperion that had gone off by itself had gone too far to play any role in the rest of the battle.
We had to cut it short as the gamestore closed. I think the Warlock would basically have trundled through my whole fleet and killed everything, though, so maybe I was spared!
Any tips for taking on big bad EA ships like that? I had gone for the "lots of little ships" approach because my opponent initially said he was playing Shadows (and complained that it wasn't 6-point Raid so that he could take a Shadow Cloud), but then changed his mind. I think more battle lasers might be required for cracking a hard nut like the Warlock, especially when it's 80% of his FAPs by itself.
Me (Centauri):
1 Centurion
2 Maximus
4 Vorchan
3 Sentri wings
Him (EA):
1 Warlock + some Starfuries
2 Hyperion (Hyperia?) + some Starfuries
The plan was to have the Vorchans and Sentri sweep around one flank and come blasting in from one side. The Centurion would laser things to death once the 'hunting pack' had softened them up. The Maximus frigates would be on anti-Starfury duty, as well as "only hull 6 ship in my fleet" tanking.
This worked up until about turn 3.
What happened was basically that one Hyperion went chasing off after the two Maximus frigates, one of which got obliterated in turn 2 by the Warlock anyway, and the Hyperion killed the other one a couple of turns later. The other one got shot to bits by the Vorchan pack and finished off by the Centurion's beams - the Centurion spent a lot of time hiding behind a planet from the Warlock. After that it all went a bit Pete Tong - the Vorchans got too close to the Warlock, which took out two of them in one turn with ridiculous amounts of secondary firepower, as well as a bunch of the Sentri - the remainder took on the Starfuries in a big furball. The Centurion was feeling the heat a bit and wouldn't have lasted another turn. The Hyperion that had gone off by itself had gone too far to play any role in the rest of the battle.
We had to cut it short as the gamestore closed. I think the Warlock would basically have trundled through my whole fleet and killed everything, though, so maybe I was spared!
Any tips for taking on big bad EA ships like that? I had gone for the "lots of little ships" approach because my opponent initially said he was playing Shadows (and complained that it wasn't 6-point Raid so that he could take a Shadow Cloud), but then changed his mind. I think more battle lasers might be required for cracking a hard nut like the Warlock, especially when it's 80% of his FAPs by itself.