Definitely the Demos.katadder said:they have more damage than alot of skirmish ships.
the demos only uses CBD when reloading.
really they are the best skirmish ships out there.
Triggy said:Burger said:As for running round on CBD - this does decrease the Vorchan's firepower and reduces the Demos's 50% of the time so it's far from an automatic choice.
Da Boss said:Triggy said:Burger said:As for running round on CBD - this does decrease the Vorchan's firepower and reduces the Demos's 50% of the time so it's far from an automatic choice.
As Katadder said I use mainly when reloadingno loss of AD as can't fire torps anyway
just have the 10AD TL DD - sad eh?
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katadder said:I take vorchans, but then i like the better damage every turn than the tiny bit of xtra survivability.
Last time I fought Minbari I needed three shots with my torpedoes and Narn two shotsDavesaint said:Da Boss said:Triggy said:As Katadder said I use mainly when reloadingno loss of AD as can't fire torps anyway
just have the 10AD TL DD - sad eh?
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The assumption here is that you will actually need to fire the torps twice. I haven't needed to yet.
Dave
Target said:The Demos interceptors probably should go even though i like them.
Target said:The thing when using Vorchans/Demos is they always fire at the same target because they have to as only fwd arc...
Thats because you were crit fishing & wanted to make sure you beat stealth but normally the Vorchans/Demos hunt the same target to make sure it dies if you don't they shoot you from behind & you can't do anything about it plus you pay dearly for that in most cases. Multi arc ships work on the wear em down tactic.Da Boss said:Well not always - I have fired at several Minbari ships at once as the 20" range gives you a bit mroe flexability on the torps.
Target said:Thats because you were crit fishing & wanted to make sure you beat stealth