AnotherDilbert
Emperor Mongoose
Take a simple ship:
TL15, 100 dT, J-2, M-2, ReactionD-3
Note that this is a breakaway ship. Now let's break away a 20 dT section:
And we have built a fighter that ignores the limitations of the firmpoint and can fire at very long range!
TL15, 100 dT, J-2, M-2, ReactionD-3
Code:
TL 15 Hull 44 77,4
Desired ∆TL Rat # dTon Cost Power HardP
Hull 100 100 20 1
Config Close Structure 4 4 4,5
Hull strength Standard 2 2
Armour Bonded Superdense 3 3 2,4 1,1
Breakaway Hull 1 1 2,0 4,0
Repair Drones 1 1 1,0 0,2
JumpD Standard 2 2 1 10,0 15,0 20
ManœuvreD Very Advanced 2,6 2 3 1 1,8 4,6 26
PowerP (TL12) High Technology 3 1 3,8 5,6 81
Fuel, Jump 2 2 1 20,0
Fuel, Power 8 8 1 2,0
Fuel Purification 48 h 48 h 1 0,5 0,0 1
ReactionD High Technology 3,2 3 3 1 6,4 1,9
Reaction Fuel 5 turns 1 1 1,6
Bridge 1 1 10,0 0,5
Cockpit 1 1 1,5 0,0
Holographic 1 1 0,1
Comp m/15 3 15 1 2,0
Backup Comp m/10 2 10 1 0,2
Sensors Basic 2
Staterooms 60% 7 5 20,0 2,5
Common Areas 25% 25% 1 5,0 0,5
Escape Capsule 1 10 5,0 0,2
Armoury 1 1 1,0 0,3
Cargo 5,0
Collapsible Tanks 2 2 0,0 0,0
Acceleration Bench, Foldable 2 8
Turret
Quad Particle High Technology 1 3 TL14 1 1,0 26,0 34 1
Software 8
Jump Control/2 10 0
Evade/2 15 2
Fire Control/3 15 6
Note that this is a breakaway ship. Now let's break away a 20 dT section:
Code:
TL 15 Hull 8 48,1
Desired ∆TL Rat # dTon Cost Power
Hull 20 20 4
Config Streamlined 2 2 1
Hull strength Standard 2 2
Armour Bonded Superdense 99 15 2,4 1,4
ManœuvreD Very Advanced 9 2 9 1 1,4 3,6 18
PowerP (TL12) High Technology 3 1 2,6 3,9 56
Fuel, Power 4 4 1 1,0
ReactionD High Technology 16 3 16 1 6,4 1,9
Reaction Fuel 5 turns 1 1 1,6
Cockpit 1 1 1,5 0,0
Holographic 1 1 0,0
Comp m/15 3 15 1 2,0
Sensors Basic 1
Cargo 2,0
Collapsible Tanks 2 2 0,0 0,0
Acceleration Bench, Foldable 2 8
Turret
Quad Particle High Technology 1 3 TL14 1 1,0 26,0 34
Software 8,0
Evade/2 15 2,0
Fire Control/3 15 6,0