Fireymonkeyboy
Mongoose
Hi,
I got roped into trying this last night at a friend's place, and suspect I am hooked. 5 point raid with three players. I picked Minbari because they looked cool, and went with a Morshan, two Tagras, and a Lesheth, mostly because multiple episodes of BstarG have me with carriers on the brain. Opponents were Narn with 2 G'Quan and 2 small wedgie escorts, and Humans with an nova, another ship of similar class, and two missile destroyers.
Man did I have fun. I found out hte hard way that Tiagras are not designed to close with G'Quans, but managed to swarm him with fighters and got lucky with a reacter critical, stalling them. Once I clued into the whole"don't get close" thing, I became a tactical challenge to limit opponent's opportunities to fire while concentrating my shots in hopes of the crit.
This has me thinking about fleets, etc., and I wanted to run some ideas past folks here. I've run a search on fighter-use in the game, and the general consensus seems to be that they suck; the Nial, however, seems to be a notable exception. Has anyone tried running fleets with loads of Nial fighters - mulitple carriers, etc.? Am I out of my mind for considering it?
I suspect most of our games will be of the "Raid" scale, simply because of the time constraints, but I can see the occasional game with larger fleets. A core of a Sharlin and a couple of Morshans looks like a fun fleet to play. Is this a viable target to work towards?
Secondly, I'm also possibly interested in the Abbai and Brakiri; as with the Minbari, this is mainly because of the ships. While "Searchy" tells me the Abbai are a "close and fire" fleet, how do the Brakiri play?
Finally, I wondered about the fleet boxes. While they seem like a good deal, they do represent a certain investment, and I'm not convinced that the mixes offered are the ships I want. To what extent would people recommend the boxes vs. a pick and choose approach?
Thanks,
FMB
I got roped into trying this last night at a friend's place, and suspect I am hooked. 5 point raid with three players. I picked Minbari because they looked cool, and went with a Morshan, two Tagras, and a Lesheth, mostly because multiple episodes of BstarG have me with carriers on the brain. Opponents were Narn with 2 G'Quan and 2 small wedgie escorts, and Humans with an nova, another ship of similar class, and two missile destroyers.
Man did I have fun. I found out hte hard way that Tiagras are not designed to close with G'Quans, but managed to swarm him with fighters and got lucky with a reacter critical, stalling them. Once I clued into the whole"don't get close" thing, I became a tactical challenge to limit opponent's opportunities to fire while concentrating my shots in hopes of the crit.
This has me thinking about fleets, etc., and I wanted to run some ideas past folks here. I've run a search on fighter-use in the game, and the general consensus seems to be that they suck; the Nial, however, seems to be a notable exception. Has anyone tried running fleets with loads of Nial fighters - mulitple carriers, etc.? Am I out of my mind for considering it?
I suspect most of our games will be of the "Raid" scale, simply because of the time constraints, but I can see the occasional game with larger fleets. A core of a Sharlin and a couple of Morshans looks like a fun fleet to play. Is this a viable target to work towards?
Secondly, I'm also possibly interested in the Abbai and Brakiri; as with the Minbari, this is mainly because of the ships. While "Searchy" tells me the Abbai are a "close and fire" fleet, how do the Brakiri play?
Finally, I wondered about the fleet boxes. While they seem like a good deal, they do represent a certain investment, and I'm not convinced that the mixes offered are the ships I want. To what extent would people recommend the boxes vs. a pick and choose approach?
Thanks,
FMB