Triggy -
I though largely that was what I was pushing for, but my communication skills are not up to the challenge.
I though it was a good alternative for bore ships to CAF in 1st ed, as it somewhat evened the firepower issue of re-rolling beams to getting to shoot. Under 2ed I thought there was still a place for it, as initiative sinking had recieved such boosts (two for one buys, greater numbers from buying down generally, improvements to many low pl/patrol hulls).
And to go way back to the beginning... boresight in itself is not the worst thing, I can certainly play EA/Narn and largely not worry about if I want through fleet choice. Even Drazi can do by stacking up on Darkhawks/Solarhawks (sink with the ones on slow load)...but...
The idea that an Omega/Stormfalcon/G'Quan cannot target a ship directly in front of it due to there being a pack of scouts running the table edge remains, and is frankly stupid.
So...
SA - Follow that ship - CQ (no worse than CAF so...) 8, boresighted ship may reserve it's final turn, it must turn as much as possible to target the ship nominated as the target with it's boresight when the SA is used. If the SA is failed there is no further effect.
A bit different than triggy's idea but I liked the feel and fluff of the omega trying to keep with the ship in front of it and maybe making it maybe not. But they wouldn't know until they tried.
Ripple
I though largely that was what I was pushing for, but my communication skills are not up to the challenge.
I though it was a good alternative for bore ships to CAF in 1st ed, as it somewhat evened the firepower issue of re-rolling beams to getting to shoot. Under 2ed I thought there was still a place for it, as initiative sinking had recieved such boosts (two for one buys, greater numbers from buying down generally, improvements to many low pl/patrol hulls).
And to go way back to the beginning... boresight in itself is not the worst thing, I can certainly play EA/Narn and largely not worry about if I want through fleet choice. Even Drazi can do by stacking up on Darkhawks/Solarhawks (sink with the ones on slow load)...but...
The idea that an Omega/Stormfalcon/G'Quan cannot target a ship directly in front of it due to there being a pack of scouts running the table edge remains, and is frankly stupid.
So...
SA - Follow that ship - CQ (no worse than CAF so...) 8, boresighted ship may reserve it's final turn, it must turn as much as possible to target the ship nominated as the target with it's boresight when the SA is used. If the SA is failed there is no further effect.
A bit different than triggy's idea but I liked the feel and fluff of the omega trying to keep with the ship in front of it and maybe making it maybe not. But they wouldn't know until they tried.
Ripple