Travellers have been waiting literal decades, but the first new release for Classic Traveller is now with us - Book 9: Pirates!
You can grab your own copy right here: https://www.mongoosepublishing.com/products/book-9-pirates
In both PDF and print format, we have ensured the latter fits as close as possible to the original 'little black book' format. We are expecting a very fast turnaround on the print edition, and will be likely sending pre-orders off in the next three weeks or so!

Embark on daring exploits and leave your mark on the stars! Whether leading a crew of daring corsairs or battling ruthless raiders, this book provides new rules and tools for pirate campaigns:
• Advanced character generation for creating infamous pirate crews.
• New corsair starship designs and acquisition rules.
• Privateering mechanics covering the economics of piracy.
• A ready-to-play border subsector ripe for plunder and adventure.
For Classic Traveller, the term Books has a special meaning, presenting additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independently or together, but all require the basic rules sets.
You can grab your own copy right here: https://www.mongoosepublishing.com/products/book-9-pirates
In both PDF and print format, we have ensured the latter fits as close as possible to the original 'little black book' format. We are expecting a very fast turnaround on the print edition, and will be likely sending pre-orders off in the next three weeks or so!

Embark on daring exploits and leave your mark on the stars! Whether leading a crew of daring corsairs or battling ruthless raiders, this book provides new rules and tools for pirate campaigns:
• Advanced character generation for creating infamous pirate crews.
• New corsair starship designs and acquisition rules.
• Privateering mechanics covering the economics of piracy.
• A ready-to-play border subsector ripe for plunder and adventure.
For Classic Traveller, the term Books has a special meaning, presenting additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independently or together, but all require the basic rules sets.