Hey all,
I am not entirely sure if this thread goes here, (feel free to move it :shock: ) but it seemed like the best available place.
After reading the big announcement, I must say Iam very excited about BF:Evo. I have already started working on some scenery and terrain to get ready for the big debut. Iam initially starting with a war-torn urban city environment. A good example could be seen in Tom Clancys: Ghost Recon, but my stuff wont be set in Mexico City (where the game takes place). My question is, what would some of you veterans recommend on using to make street lights and stop lights? As Ive said before, I am no expert when it comes to terrain. Any tips would be appreciated. Thanks
I am not entirely sure if this thread goes here, (feel free to move it :shock: ) but it seemed like the best available place.
After reading the big announcement, I must say Iam very excited about BF:Evo. I have already started working on some scenery and terrain to get ready for the big debut. Iam initially starting with a war-torn urban city environment. A good example could be seen in Tom Clancys: Ghost Recon, but my stuff wont be set in Mexico City (where the game takes place). My question is, what would some of you veterans recommend on using to make street lights and stop lights? As Ive said before, I am no expert when it comes to terrain. Any tips would be appreciated. Thanks