AT-43 minis pictures.

Tallen said:
The human walkers, while "stumpy" looking, appear quite realistic actually, if you take an engineering perspective. A machine so inherently unstable becomes less so when more of the weight is put close to the ground, including any weapons (recoil). The Marauder Bigfoot for example, while cool-looking, would tip itself right over and land on its own ammunition storage to boot! Not to mention the unarmored-from-the-front cockpits.
When I first looked at the firetoad I too felt this way.

But with time the design seemed more and more illogical.
Why have the main guns so close to the ground? Must be really interesting to try to get that thing into "hull down" cover. Or to try to hit targets on elevated positions (think soviets in afghanistan). Considering that walkers would be most useful in an urban environment these are major issues. And it can't be recoil - the weapons are laser cannons.

Always wondered about the marauder cockpits too.
 
Its probably just for aesthetics. Or to thorw off the Therians. They think it is a weapon but merely a decoy...
 
Well the firetoad is iffy.

Cool looking, but it doesnt make more sense than a Marauder. (Transparent 'windows'? Yeah right snipers love that.)

The posture is far too flexed down for it to work. And its not only firing lazers, theres a machinegun as well.

And armor doesnt get better than weaponry. If it would id be amazed. Sniper weaponry has gotten seriously good, up to the point that they dont necessarily need weak points on some vehicles.

And its a case of the modeler going over the top with the Fire toad. Check the stat card and its art, the ground clearence is actually acceptable there.

And on the part of aliens so often having skulls. As once pointed out to me, its called writing for a human audience. Its boring i will agree with you, but ppl up there tend to think that human looking and humanfear insipring aliens will make for better sales, than truly alien stuff.
 
Why is the clear cockpit so far fetched? The marauder is supposed to be highly manouevreable and able to get in quick and react to attacks, it's not supposed to sit and soak up fire. I think of it more like a combat helicopter or fighter, visibility and manouevreablity is a lot more important than really heavy armour. If a transparent material is available that affords decent protection and still allows a good view, that's what'll get used.
The apache gunship looks like a greenhouse with rotors, small arms fire bounce off, it dodges the big stuff. The marauders are fast and fairly well armoured, the fire toad is so heavilly armoured and so low to the ground, that it might as well have tracks... no point having stumpy legs with no ground clearance, tracks would let it climb higher and be more stable and it could probably move faster (bigger engine as you wouldn't have ot fill space with actuators, gyros etc...)
The other point is, if a marauder is filling the slot a tank would fill, then it's armour must be tougher than it looks, so not a great leap to assume the canopy is a highly durable composite of some sort.
Anyway, my favourite bit of sci-fi foolishness was the coupe tank in Halo :) Bit of a design flaw having a soft top tank.
 
JoseDominguez said:
Why is the clear cockpit so far fetched? The marauder is supposed to be highly manouevreable and able to get in quick and react to attacks, it's not supposed to sit and soak up fire. I think of it more like a combat helicopter or fighter, visibility and manouevreablity is a lot more important than really heavy armour. If a transparent material is available that affords decent protection and still allows a good view, that's what'll get used.
The apache gunship looks like a greenhouse with rotors, small arms fire bounce off, it dodges the big stuff. The marauders are fast and fairly well armoured, the fire toad is so heavilly armoured and so low to the ground, that it might as well have tracks... no point having stumpy legs with no ground clearance, tracks would let it climb higher and be more stable and it could probably move faster (bigger engine as you wouldn't have ot fill space with actuators, gyros etc...)
The other point is, if a marauder is filling the slot a tank would fill, then it's armour must be tougher than it looks, so not a great leap to assume the canopy is a highly durable composite of some sort.
Anyway, my favourite bit of sci-fi foolishness was the coupe tank in Halo :) Bit of a design flaw having a soft top tank.

I'm with you, they have damage resistant 'see through' materials now - why should the future not see stronger materials.

It was a way of proving a point by being picky about something else.
 
I agree with Jose on the subject of the clear windows on the Marauder-Remember, these were initially developed to fight Bugs. The Arachnids don't have snipers as such so it really wouldn't be a concern.

Also, I really like the Therion walker! Very nice.
 
img_0117.jpg
 
Clever and simple idea for the fortifications. The tapered ends allow straight lines of bunkers or curved ones. I like it.
 
the clear windows for the mauraders was a TV/movie creation, viewers like to see the characters faces, its why the hero always seems to get unmasked in most supper hero films. (V was the exception, and proved that a good actor dosen't need his face to portray a facinating character.)

That being said, my group refers to things like this as FM (F--king magic). You can creat what ever reason you want, super tough transparents, it really dosen't matter, in the CGI no one snipered the guys and in the game there are no rules for shooting through the canopies, so it really in the long run dosen't matter much. If you want to explain it kwel, if not, thats kwel to.

As to the pre-paints, as long as I can still paint the games I want to paint, I'm ok with them. I see it as a chance to play games I otherwise wouldn't have played if I had to paint them.

If thr move to pre-painteds is an addition to our hobby I'll be happy, if its a replacement I'll be sad.
 
This is rubish, the most active thread on the starship troopers forum is about a Rackham game! And the only conversation is people offering ill informed opinions on technology that doesnt (And in all probability will never) exist as though one vision of a giant fighting robot was any more valid than another! Tim's term FM is incredibly appropriate :D
We havent seen any final production Evolution models yet so I think slatting the rackham ones is a pretty risky business too.

But on the otherhand theres nothing else to talk about... All mecha designs since Macross are rubbish anyway (Which is why Im so glad that theres a marked Zentradi influance on the Forth) :lol:
 
MaxSteiner said:
This is rubish, the most active thread on the starship troopers forum is about a Rackham game! And the only conversation is people offering ill informed opinions on technology that doesnt (And in all probability will never) exist as though one vision of a giant fighting robot was any more valid than another! Tim's term FM is incredibly appropriate :D
We havent seen any final production Evolution models yet so I think slatting the rackham ones is a pretty risky business too.

But on the otherhand theres nothing else to talk about... All mecha designs since Macross are rubbish anyway (Which is why Im so glad that theres a marked Zentradi influance on the Forth) :lol:

Unless they have SUBSTANTIAL advances, they wouldn't work either Lol!

Where've you been hiding?
 
All I can say is where is Max and what have you done with him? :lol:


Just like the wise man in your sig indicates, you're making WAY too much sense lately Mr.Steiner! :lol:
 
Nah Maxross will never happen, but at least the whole GERWALK (Ground Effective Reinforcement of Winged Armament with Locomotive Knee-joint) thing nods towards technlogy being developed over time... sounds suitable baffling too! :D

As for the real MaxSteiner he's trapped in a secret instalation deep below ground engaged in a top secret project dedicated to unlocking the secret of the troll genome :D
 
Max, this is disgraceful, 4 posts in and not a single insult, drive by or reasonable point attacked by crazies. Bring me back the old Max, he made me laugh when this whole forum went mad! :lol: evil I know but it was quite funny....)

Aside from that Paolo Parente did some excellent WW2 Mechs post-Macross. :wink:
 
I know what you mean, this is like being deprived bread and butter for me :D
Still Im sure the old bitter Max we know and love will be back after my current prospect blows up in my face :D

Ah I thought of another decent post Macross thing SF3d or MA.K as its sometimes known, awesome model based ocmic from the eightees (In japan).
 
MaxSteiner said:
Ah I thought of another decent post Macross thing SF3d or MA.K as its sometimes known, awesome model based ocmic from the eightees (In japan).

Oh, Machinen Krieger, forgot that- yup, that rocks too.


MaxSteiner said:
I know what you mean, this is like being deprived bread and butter for me :D
Still Im sure the old bitter Max we know and love will be back after my current prospect blows up in my face :D

:lol:
 
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