Arthurian RQ Setting?

The thing I'd really like to see is an RPG resurrecting the old GrailQuest gamebooks :D They pretty much hit my sense of humour right on the spot.

All I really need is enough "normal" background material and I'd just put a GrailQuest slant on the campaign :)
 
mthomason said:
AKAramis said:
So, is Mongoose doing an Arthurian setting? If not, well, I might do some research!

They haven't announced anything, and I'd love to see someone come up with something :)


I could swear there was a MRQ Anthruain book listed. I believe I even read soemthing from DBC about it. I wonder if it got shelved?
 
mthomason said:
I'm still trying to find enough time to go through ({[ The Book ]}) ;)

At first glance though, I'm *impressed*. I much prefer this style of campaign book to an incredibly detailed single scenario - I like a framework to fit my game into, cause then I can always go find individual adventure scenarios to plug into it.

Sure, I can sit and design something to play myself, but I'm lazy that way :)

Yeah, it's a big book.

I think you will be happy with the book then. Not only is it a good supplment for the game it was written for, but it is a great resource for Kin Arthur in general. Not to hard to adapt it to a GURPS Camelot or an MRQ King Arthur campaign. (Honest-there used to be a KIng Arthur book listed).

Once of the key points to the game is that while Arthur & Co. are the central theme to the campaign, they are ususally only backstory or supporting characters to the PC Knights that are out adventuring. Although I had (and still have) an especially wicked idea to change all that. Something I am going to have to do with at least one Pendragon Campaign.

BTW, speaking of books that don't appear to exist anymore. Does anyone know what happened to the Joureny to the West expansion for OGL Ancients?
 
atgxtg said:
I could swear there was a MRQ Anthruain book listed. I believe I even read soemthing from DBC about it. I wonder if it got shelved?

Ahhh, could well be it's been hit by the printing delays. Everything else got pushed back so it's possible if there is one it was pushed back further to accomodate the other stuff.

Or it could just be on the planned list alongside ModernQuest and SpaceQuest (which are probably being developed as we speak even though they haven't been "announced") - I'd guess some time in the first half 2007 if we see them (although I'd not put money against seeing ModernQuest in time for Christmas).

Or it could be DBC is writing it for someone other than Mongoose.
 
atgxtg said:
BTW, speaking of books that don't appear to exist anymore. Does anyone know what happened to the Joureny to the West expansion for OGL Ancients?

I know ;)

That one is one of ours. It's most likely going over to RQ (just putting together playtest notes right now actually)
 
mthomason said:
atgxtg said:
I could swear there was a MRQ Anthruain book listed. I believe I even read soemthing from DBC about it. I wonder if it got shelved?

Ahhh, could well be it's been hit by the printing delays. Everything else got pushed back so it's possible if there is one it was pushed back further to accomodate the other stuff.

Or it could just be on the planned list alongside ModernQuest and SpaceQuest (which are probably being developed as we speak even though they haven't been "announced") - I'd guess some time in the first half 2007 if we see them (although I'd not put money against seeing ModernQuest in time for Christmas)

Delays, Shmelays. its' downright spooky when something just vanishes. I didn't imagine it....did I? :?
 
Apparently an Arthurian RQ setting has been mentioned on RPGNet, which explains why I didn't hear about it.

I know they haven't "announced" one (as in, posted it on the announcements board here), but they may well be considering/developing it.
 
I have the new rules, on the same day as the new Runequest book, and await the campaign book. It is now my third copy of Pendragon and it is very pretty but not much changed rules wise. Base skills have changed.

I am looking forward to running this.

I do not see any need to run it using RQ, Pendragon works quite well for me but I am very interested in seeing what settings are coming out or possible with RQ. A good modern set of rules would be nice. CoC is good but it is slightly too simplistic about some things and while very well suited for its day job is not perfect as a generic system; step up its young cousin RQ!
 
klingsor said:
I have the new rules, on the same day as the new Runequest book, and await the campaign book. It is now my third copy of Pendragon and it is very pretty but not much changed rules wise. Base skills have changed.

I am looking forward to running this.

I do not see any need to run it using RQ, Pendragon works quite well for me but I am very interested in seeing what settings are coming out or possible with RQ. A good modern set of rules would be nice. CoC is good but it is slightly too simplistic about some things and while very well suited for its day job is not perfect as a generic system; step up its young cousin RQ!

I got all five editions (I think. I might be missing 2nd edtion). Yeah there are not many changes, but then again, the game didn't need them. Pendragon works fine for what it was designed for.

The RQ thing on this is basically because we are all on the MRQ forum as opposed to a Pendragon forum. SO, in order to justify our using up space to talk about Pendragon stuff we are sort of obligated to tie it in with the new MRQ Arthurian Campaign book that I swaer I used to see advertised on this site.
 
I've rather guiltily swiped our only store copy of Pendragon 5th ed for myself, as our distributors are out of stock.

Good business sense? no
Do I really care? no (I made up the part about feeling guilty)
 
mthomason said:
I've rather guiltily swiped our only store copy of Pendragon 5th ed for myself, as our distributors are out of stock.

Good business sense? no
Do I really care? no (I made up the part about feeling guilty)

Look at it this way. You can do a better job of selling the replacemnet book if you are familiar with and like the game. Nothing convinces a customer more than if the guy behind the counter has his nose in the book and is writing up stuff for his campaign.

BTW, 5th is nice, but it lacks a few things from the previous edtions (it's worthlooking at 4th edtion or Knight Adventurerous for the complete character creation rules-at least until the new version of Knights Adventurerous is written). THere are also oneor two rules oppes that I got cleared up by Greg (stuff oldtime Pendragon fans would know like swords breaking non swords on ties).
 
Biggest thing that changes in KAP5 is the de-randomization of Character Generation. KAP4 is available e-pub via DTRPG, so that's not a terrible big loss.

Printing out KAP4 might be.
 
AKAramis said:
Biggest thing that changes in KAP5 is the de-randomization of Character Generation. KAP4 is available e-pub via DTRPG, so that's not a terrible big loss.

Printing out KAP4 might be.

Greg did the same thing with 3rd edition. Basically he did the default characters as landed knights during phase 3 from Salisbury. Then he did up some heavilty expanded detailed character generation stuff in Knights Adventuerous that made the split worth it, as you got ten times the detail of KAP2.

All of that ended up in KAP4 with the new magician rules.

SO far the big changes I've spotted are the new relgious bonuses, removal of the double feint tactic (it was flawed, but I think it just needed a tweak), and some more stuff on ladies and on religion.

I suspect that Greg will probably tweak the Character creation rules a little in the KAP5 equivalent of Knights Adventureous.
 
AKAramis said:
Advanced CG was deleted out of GPC during editing... supposed to be coming as a web enhancement.

Well, I double there will be claims that the GPC is "light". I for one wouldn't complain if Greg did a CG book. In fact, it might be preferable. Something along the lines of the Book of KNights would certainly be welcome.

I've got Knights Adventurerous and KAP4 to hold me over until the new CG stuff comes out. I doubt there will be that many changes. Still, Greg might toss in a new kingdom or rename something.
 
With the changes to CG in 5th, well, the results are comparable to the revised 4th (BoK or Saxons! changes to CG), but 4th ed will not produce equally skilled knights as written.

When I said 5th was derandomized, I truly meant it. It's Roll or Point Buy stats, Pick (only) traits, default values for passions, skills, etc, and one big block of points to take you to age 21. No more "16 and knighted cause of lucky rolls."
 
AKAramis said:
With the changes to CG in 5th, well, the results are comparable to the revised 4th (BoK or Saxons! changes to CG), but 4th ed will not produce equally skilled knights as written.

When I said 5th was derandomized, I truly meant it. It's Roll or Point Buy stats, Pick (only) traits, default values for passions, skills, etc, and one big block of points to take you to age 21. No more "16 and knighted cause of lucky rolls."

Yuk. I liked the rolled method. I especially liked all the different background possibilities. I wonder why Greg changed it? Becuase of the Green Knight 3 dice rule? I liked that better than a clump of skills points. How do they handle player-squires?

Glad I got KA and KAP4 on the shelf.
 
AKAramis said:
In Re Player Squires: They don't.

5th ed CG has only one stop-point: Age 21.

My players would revolt. Squire time is one of thier favorite parts of their carrers. Anything that kept them out of a hunt. Besides they can sit back and watch someone else mess things up. I hope Greg reconsiders that or does a "squire book".

I bet Knight Adventureous starts selling better on DriveThruRPG, along with KAP4.

I don't see the point in taking someone away from the game. Especially if is something that the players can ingore it that wanted to.

I''m gonna go check out the website and see what else is being done with KAP.
 
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