Hi
How do you guys handle halftracks like the 251 being hit (by HE or AT) but not destroyed for the guys inside ... do they take a hit in cover for being in the lethal zone, are they suppressed as they in theory are in the fire zone of a blast or do you just ignore it. Also if the vehicle is destroyed we read it as everyone inside is without having to roll ... is this right?
Also can't find anywhere that stipulates if anything can't get through the Target 6 side armour of the half tracks - in theory lucky hits rifles will damage the vehicle - now I know this is true (the armour was thin and you could argue it hit the tyre/ vision slot etc etc) so no worries about it, just wondered if that was the intention or if we had missed something. I am loving the way the 251 can't be used as an invulnerable assault ship that it is in some rules!
Again on halftracks we are presuming if they are using the mounted mg then the firer figure can be targeted but counts as being in cover etc.
Thanks
How do you guys handle halftracks like the 251 being hit (by HE or AT) but not destroyed for the guys inside ... do they take a hit in cover for being in the lethal zone, are they suppressed as they in theory are in the fire zone of a blast or do you just ignore it. Also if the vehicle is destroyed we read it as everyone inside is without having to roll ... is this right?
Also can't find anywhere that stipulates if anything can't get through the Target 6 side armour of the half tracks - in theory lucky hits rifles will damage the vehicle - now I know this is true (the armour was thin and you could argue it hit the tyre/ vision slot etc etc) so no worries about it, just wondered if that was the intention or if we had missed something. I am loving the way the 251 can't be used as an invulnerable assault ship that it is in some rules!
Again on halftracks we are presuming if they are using the mounted mg then the firer figure can be targeted but counts as being in cover etc.
Thanks