Hi guys,
First off, don't get too excited! A revision of A2089 is still a ways off yet and we are just bandying ideas about at the moment. But what would you think of the following;
1. Slight revision of the setting, so we are in the middle of actual Armageddon, rather than just a few ops here and there.
2. A box set, containing: three books (the rulebook, the setting book and a Mek spec guide), reference sheets and loads of folding/stand up counters/figures of all the Meks present in the box set.
3. The best 10-20 designs from the original A2089 will make it to the new game. All the rest will be redesigned (think more Stealth Fighter in looks, and less Volkswagen).
4. Full miniatures support - Each Mek comes in its own mini-box set with a bunch of different weapons options. They need their own box sets, as the miniatures (plastic and/or metal) will be around 6-8 inches high. There will be parts packs available to seriously customise Meks and maybe built in magnets to quickly swap arms and such like. All Meks will be in scale with each other.
5. The rules will be fairly quick and easy to play (no SFB here!) but will retain A2089's more unique ideas such as electronic warfare, biological weapons and tac-nukes.
6. Full novel and graphic novel support for the setting, with a solid, advancing timeline.
7. A real-time worldwide campaign where you will actually be able to fight for your own country or don the role of a mercenary. The course of the A2089 war will depend on you (this one may not be pie in the sky - we are working on something very similar right now for a different game).
As I said, just throwing ideas around right now. But if you want to influence the game's developemnt, speak now!
First off, don't get too excited! A revision of A2089 is still a ways off yet and we are just bandying ideas about at the moment. But what would you think of the following;
1. Slight revision of the setting, so we are in the middle of actual Armageddon, rather than just a few ops here and there.
2. A box set, containing: three books (the rulebook, the setting book and a Mek spec guide), reference sheets and loads of folding/stand up counters/figures of all the Meks present in the box set.
3. The best 10-20 designs from the original A2089 will make it to the new game. All the rest will be redesigned (think more Stealth Fighter in looks, and less Volkswagen).
4. Full miniatures support - Each Mek comes in its own mini-box set with a bunch of different weapons options. They need their own box sets, as the miniatures (plastic and/or metal) will be around 6-8 inches high. There will be parts packs available to seriously customise Meks and maybe built in magnets to quickly swap arms and such like. All Meks will be in scale with each other.
5. The rules will be fairly quick and easy to play (no SFB here!) but will retain A2089's more unique ideas such as electronic warfare, biological weapons and tac-nukes.
6. Full novel and graphic novel support for the setting, with a solid, advancing timeline.
7. A real-time worldwide campaign where you will actually be able to fight for your own country or don the role of a mercenary. The course of the A2089 war will depend on you (this one may not be pie in the sky - we are working on something very similar right now for a different game).
As I said, just throwing ideas around right now. But if you want to influence the game's developemnt, speak now!