TheMackster
Mongoose
I keep noticing comments about torpedoes here that I can't seem to find in the rulebook.
When we launch torpedoes, either ship, sub, or air launched we place the marker on the ship and then at end of turn roll to hit that ship's target number, +1 if beam on.
When we roll torpedo damage, we roll against the target ship's armor value +1 for AP of the torpedoes.
WE miss DD's a lot due to their high target values, blow CA's out of the water usually, and either lightly damage or bounce off most BB's due to their high armor.
Are we using torps wrong and if so can you direct me to page# and paragraph # to point out to the gang?
Thanks!
When we launch torpedoes, either ship, sub, or air launched we place the marker on the ship and then at end of turn roll to hit that ship's target number, +1 if beam on.
When we roll torpedo damage, we roll against the target ship's armor value +1 for AP of the torpedoes.
WE miss DD's a lot due to their high target values, blow CA's out of the water usually, and either lightly damage or bounce off most BB's due to their high armor.
Are we using torps wrong and if so can you direct me to page# and paragraph # to point out to the gang?
Thanks!