Fixed for youMustEatBrains said:This is the only case MGP has intentionally done this

Fixed for youMustEatBrains said:This is the only case MGP has intentionally done this
Burger said:Fixed for youMustEatBrains said:This is the only case MGP has intentionally done this![]()
Then why bother with a PL system at all?WereRogue said:It's just a simple statement of theme. Raiders are underpowered because they're Raiders. Just like Shadows and Vorlons are overpowered because they're Ancients.
Each Raider ship may be weaker than any race's fleet, but this is a game. Many players would like it to be a competitive game with a level playing field. Any one fleet being stronger or weaker compared to all the others distorts things.WereRogue said:If they weren't the "underdog" fleet, then you'd have someone else complainng that their fleet were the underdog fleet. And that just doesn't make sense for other Naval fleets.
Raiders are underpowered because they shouldn't be able to go toe-to-toe with equivalent levels of Navy ships. It should always be a challenge, and Raiders (or Mercs, or Pirates or whatever) should generally always suffer a pucker factor whenever the Navy shows up.
Not the point of PL at all. Fleets need to be balanced, not individual ships, when you make comparisons. PL is not an exact science. Each PL covers a range, so there is no requirement for every ship in any given PL to have exactly equivalent strengths and weaknesses.WereRogue said:I know that there are those that will always disagree with that, but if every ship could keep up with every other ship in it's PL (or point range, class, etc) then things would become quite generic.
-Ken
Poi said:PL is not an exact science. Each PL covers a range, so there is no requirement for every ship in any given PL to have exactly equivalent strengths and weaknesses.
Poi said:Why did Mongoose give Raiders a PL? No point unless they are competitive against other fleets. If they are only for scenarios, they don't need them.
This point though I don't agree with. The Vorlons and Shadows have never intentionally been made to play "above the curve", they simply have their ships at higher PLs than everyone else. In theory a Shadow War PL ship should be equal in a game to a Centauri War PL ship. Otherwise you're just creating two uber fleets to take if you want to kill all opposition.WereRogue said:Still others want to play "above the curve", and to them I say: "Play Shadows or Vorlons, but be prepared for derision!" (I know, I play Shadows currently)
Exactly what I was originally trying to say - but articulate!CZuschlag said:My opinion is that the historical concern, while warranted, should have an impact in the Campaign section, not the fleet roster, and that we have it all backwards. ... I see no reason why Raiders should be shortchanged here. The Campaign provides an Operational Level system. I can see the Raiders having some very unique rules, some very harmful, at this level -- I would expect a Raider operation to be shoestring at best.