alex_greene
Guest
Use it to heighten the drama. A lucky blow severs the right arm servo, paralysing the wearer's arm but not harming it. Another blow disables the comm unit's transceiver, making it impossible to communicate with the rest of his team.
To the rest of the team, their colleague's IFF pinger suddenly goes dark - and even the ship's medic notes that his life signals, fed by the suit, go abruptly dark ...
Oh, about the calling these weapons "stupid." In what context? We're talking about a game where player characters gain access to man-portable guns that fire a nuclear fusion blast, or which disintegrate matter to raw subatomic particles.
In a game where handheld weapons of ludicrous uberdeath are coveted, arclight melee weapons and chaindrive swiords actually seem ... plausible by comparison.
To the rest of the team, their colleague's IFF pinger suddenly goes dark - and even the ship's medic notes that his life signals, fed by the suit, go abruptly dark ...
Oh, about the calling these weapons "stupid." In what context? We're talking about a game where player characters gain access to man-portable guns that fire a nuclear fusion blast, or which disintegrate matter to raw subatomic particles.
In a game where handheld weapons of ludicrous uberdeath are coveted, arclight melee weapons and chaindrive swiords actually seem ... plausible by comparison.