RosenMcStern said:
Beaten? Europeans have never beaten Mongols. They just found China more appealing.
They were beaten at Legnica, not a major victory - but the Mongols always had the problem of them being an elite force of mongols trained in the saddle since youth. They took heavy casulaties in Poland, even though they won most of the battles. These casualties were instrumental in Subutai (the local Khan) to decide to return to Mongolia on Ogedei's death instead of breaking tradition and continuing the conquest before returning.
Source:
http://en.wikipedia.org/wiki/Battle_of_Legnica#Conclusion
Nonetheless, whether they beat them or not does not make my point invalid. My point was that the mongols were only in Western Europe in such a short timespan that they can in no way serve as an example of cultures living close to each other and not intermingle.
RosenMcStern said:
This is absolutely false. For example, think of the Germans and the Old Prussians. They lived side by side until 1250-1300 without the superior farming, crafting and military technologies of the Holy Roman Empire ever penetrating the forests of Prussia until the Prussians were subjugated. Please note that the Balts did not even know stonemasonry (they only built wooden buildings) until the Germans taught them this art in the 13th century.
I am sure you can find dozens of other examples in European history. If you switch to Africa, OTOH, I think it happened even more frequently.
They did not live "side by side". There were constant raids, crusades and wars from Germany, Denmark, Sweden and other countries into these areas from the 1100 to the 1250s, it is a major part of Scandinavian history. Of course when the ones with advanced techniques are viewing the others as pagans, infidels and unworthy they will not share their technology with them. BUT, that does not mean that they did not have an impact - when every summer a raiding force of Christians arrives, does a bit of battle, burns down a wooden fort and force-converts some locals, that IS an impact. They may not have taught them how to build castles or better farming techniques, but to say that 150 years of constant warring and forced-conversion to christendom does not change a culture is pretty wrong. Even though the christians always sailed away again at summertime.
My example was of peaceful co-existence, but the above is of constant warring - which also changes cultures, just in a different way. Besides, the technological level between the Germans and the Balts were not THAT far off, like iron age compared to medival times. In some settings we're seeing Bronze Age cultures living beside people who have gone through the first bit of the renaissance, which is a bit more extreme.
But of course there are some examples around the world where there have been little to no contact, especially in Africa where the distances are so wast and the terrain so tough/dangerous to travel in for stone-age/bronze-age cultures that new ideas will spread extremely slow.
HOWEVER in a lot of fantasy settings we have wizards flying around in the sky or teleporting everywhere - but for some reason NO ONE ever uses this to travel to the other country 200 miles away who has found a solution to some big technological problem. In a world driven by realistic mechanics, why would some goods be rare or unobtainable, when there are tons of adventurers with lots of gold wanting the good, and there are lots of mid-level wizards capable of casting teleport several times a day who could go and get it and earns tons of cash?
Btw, do you have a source on the "not knowing stonemansonry" thing? It just sounds pretty wild compared to what I know of the Danish crusades in the 1100-1250s and their experiences in the Baltics (Estonia, where Denmark got it's flag among other places) - So I'd like to learn more.
If a persons likes a setting that does this, fair enough. If they want to introduce some good that is extremely rare or expensive (for story-purposes) for no reason, fine. These are settings for having fun, not for educating economists or antropologists. I was just elaborating on a point someone made above: that these settings don't work for SOME people including me. Whether this is true for Glorantha I honestly don't know, as I know next to nothing about the setting. I am commenting in general (and a bit specific (Forgotten realms)...)
But again, we really are moving off-topic.
- Dan