I just ran this adventure for my two sons and their friend. Her's how it went...
I have an NPC named Cael, he is a Cimmerian Barbarian.
with Cael are
Sakumba, Black Kingdom Barbarian/Border
Vali, Nordheimer Barbarian/Soldier &
Forsetti, Hyperborean Barbarian/Soldier.
(all 2nd level)
I ran these lads through a mini adventures in Pictland (having Sakumba sail up while the others raided down) to justify them getting together. Having become friends, Cael invited the others to his homeland for some rest only to find the village destroyed, the women stolen. Also just arriving was one of the provided NPC's Eanbotha.
They followed the Vanir who did the vile deed for many a long day until coming upon the spot where the Vanir were themselves attacked. They found the two trails leading from the spot and decided to follow that of the large prints. They determined that if the vanir were fleeing bloodied, than their womanfolk were with the victors (who's path did not seem blooded). They were correct.
Within the large cave (with everyone easily climbing the 60 foot escarpment), they found the women huddled in the corner about to become a meal for the Ice demon (monkeys) they fell upon the beasts with much gusto.
(since my boys are young, their char's are young, and I tend to roll REALLY well as a DM, I made the beasts a bit easier by knocking off 10 hp's (from 40 to 30) and allowign them to be hit on DV 16)
The fight was perilous. Eanbotha was slammed hard and was knocked over, but was able to reengage. The lads worked hard at flanking (a manuever not lost upon them) and soon they were trading blows. The beasts gave as good as they got for afew rounds, and Cael was knocked down low. With two more members of the group at less than 5 hp's left, the beasts were defeated and the group were victorious.
My boys had a great time and I thank Red Tulwar for his submission. PS I like the MS word char sheets. Please consider modifying them to include Sorcery requirements...(magic attack bonus et al)