I've finally returned to my chargen spreadsheet after a 6 week work-induced hiatus, and it's Anagathics time. The rules (as ever) aren't 100% clear, so I thought I'd check people's views on some things.
1. Stopping anagathics causes an immediate roll on the Aging table. If this should be done using the character's physical age, it's hardly a disadvantage if the character started taking them aged 18 or so, as it's impossible to get a negative effect. It seems likely to me that this should be made using the characters actual number of terms served.
2. Have there been any articles (eg TAS, S&P) around anagathic variants, e.g. drugs that give modifiers to the aging roll but don't stop the physical aging process; drugs that partially slow down aging so there's one roll every 2 terms; etc. (this is less for my chargen sheet, and more for curiosity).
3. Has anyone got a robust in-game rationale for why battlefield injuries can be fully healed without a scratch, but even minor decreptitude from aging is permanent? :wink:
1. Stopping anagathics causes an immediate roll on the Aging table. If this should be done using the character's physical age, it's hardly a disadvantage if the character started taking them aged 18 or so, as it's impossible to get a negative effect. It seems likely to me that this should be made using the characters actual number of terms served.
2. Have there been any articles (eg TAS, S&P) around anagathic variants, e.g. drugs that give modifiers to the aging roll but don't stop the physical aging process; drugs that partially slow down aging so there's one roll every 2 terms; etc. (this is less for my chargen sheet, and more for curiosity).
3. Has anyone got a robust in-game rationale for why battlefield injuries can be fully healed without a scratch, but even minor decreptitude from aging is permanent? :wink: