rabindranath72
Mongoose
Cross posted from another thread, I guess it might be useful to have it in a different thread:
I might suggest a different system I have been using, imported from Star Wars Saga.
- Essentially, at character creation every character chooses a number of skills equal to the skill points, plus intelligence modifier. These are considered trained skills.
- Skill checks are done as follows:1d20 + half character level (rounded down) + 5 if skill is trained, +5 if skill is focused.
- To acquire trained skills, you must spend a feat which allows transforming a class skill into a trained skill.
- When you multiclass, you simply pool all skills from the different classes, which are then considered all class skills.
- The skill focus feat allows adding +5 to a trained skill roll.
- The skill training feat allows adding +5 when doing a skill check with a trained skill.
- When a race gives a bonus to a skill check, you simply allow a reroll in place of adding the bonus. So no math is involved.
That's all. It is practically impossible to do an error with this system, and it is MUCH faster than the standard one.
I might suggest a different system I have been using, imported from Star Wars Saga.
- Essentially, at character creation every character chooses a number of skills equal to the skill points, plus intelligence modifier. These are considered trained skills.
- Skill checks are done as follows:1d20 + half character level (rounded down) + 5 if skill is trained, +5 if skill is focused.
- To acquire trained skills, you must spend a feat which allows transforming a class skill into a trained skill.
- When you multiclass, you simply pool all skills from the different classes, which are then considered all class skills.
- The skill focus feat allows adding +5 to a trained skill roll.
- The skill training feat allows adding +5 when doing a skill check with a trained skill.
- When a race gives a bonus to a skill check, you simply allow a reroll in place of adding the bonus. So no math is involved.
That's all. It is practically impossible to do an error with this system, and it is MUCH faster than the standard one.