GypsyComet
Emperor Mongoose
I'll hand out Zeros pretty freely, but the calendar in most Traveller games moves along quickly enough that the default MGT system is actually looking too generous to me.
The game I'm running bopped along doing the jump-and-trade thing for a bit, then got caught up in the events in the old CT boxed set "Tarsus", specifically the Nobble Ranch and the People of the Forest, and is now heading off into the cold war between Collace and Trexalon, as described over at the wiki.
I started the game at the beginning of 1105. In five sessions, the game is now well into the first half of 1106. I did not make all weeks available for training, but I'm still seeing second advancements well underway for most of the PCs.
Really, unless you are doing a minute-to-minute game, the system is handing out advances quite often enough.
The game I'm running bopped along doing the jump-and-trade thing for a bit, then got caught up in the events in the old CT boxed set "Tarsus", specifically the Nobble Ranch and the People of the Forest, and is now heading off into the cold war between Collace and Trexalon, as described over at the wiki.
I started the game at the beginning of 1105. In five sessions, the game is now well into the first half of 1106. I did not make all weeks available for training, but I'm still seeing second advancements well underway for most of the PCs.
Really, unless you are doing a minute-to-minute game, the system is handing out advances quite often enough.