Shadow Queen said:No as its an action that states no turns.
ACTA Rules (P13) said:No turns may be attempted.
Like you said Shadows can't APTE, and Vree are only SM when moving half speed... so this caveat is really unnecessary.Locutus9956 said:It's worth nothing that this applies even to super maneuverable ships like shadows (though they cant APTE anyway, they use their own special rules for fast movement) and Vree.
katadder said:so a Vree ship could APTE away from you in reverse, as long as it doesnt turn.
SM ships still have a "front". Forward would be, in the direction that the front is facing.katadder said:aah but what is forward for a SM ship![]()
I thought this was clarified? SM ships can only CAF if they move forwards? Maybe I read it wrong or imagined it but I thought this was said. In Armageddon maybe, I'm AFB (Away From Books) ATM.katadder said:I have seen vree do CAF and move bakwards, they are not turning, they just happen to go in anyway they want as long as they face the same way. so a Vree ship could APTE away from you in reverse, as long as it doesnt turn.
katadder said:SM ships can move in any direction though, they dont have to move in the direction they are facing.
so as long as they stay facing the same direction then i dont see the problem, as they are not then making any turns.
a Vree ship can in fact CAF whilst not moving at all.
katadder said:and under SM ships in moving ships SM ships can move in any direction the player wishes making as many turns as it likes. well obviously if using the above SAs it cant turn but can still use the move in any direction as long as facing stays the same.