cordas said:Burger said:True, but no need to add more 1-shot-victory conditions to the game.
I think we'll have to agree to disagree on this one![]()
but I want the last word.....
and the word shall be
Urglebeep!!!!
SqueeeeeeeBoing is better :twisted:
cordas said:Burger said:True, but no need to add more 1-shot-victory conditions to the game.
I think we'll have to agree to disagree on this one![]()
but I want the last word.....
and the word shall be
Urglebeep!!!!
thePirv said:cordas said:Burger said:True, but no need to add more 1-shot-victory conditions to the game.
I think we'll have to agree to disagree on this one![]()
but I want the last word.....
and the word shall be
Urglebeep!!!!
SqueeeeeeeBoing is better :twisted:
katadder said:well going by the S&P article - the radius is reduced to 2". its a CQ10 however and you must have scouts on the board to carry it out. and must have advanced jump engines too.
personally i think if both fleets have ships in hyperspace you should have a seperate hyperspace board. then if you JPB someone you not doing anything else and the enemy ships can target you![]()
Locutus9956 said:katadder said:well going by the S&P article - the radius is reduced to 2". its a CQ10 however and you must have scouts on the board to carry it out. and must have advanced jump engines too.
personally i think if both fleets have ships in hyperspace you should have a seperate hyperspace board. then if you JPB someone you not doing anything else and the enemy ships can target you![]()
Eh? What S&P article are you refering to? I must have missed that bit!
hiffano said:their are rules for hyperspace, something like everyone gets steaalth, and you can loose your beacon lock and loose ships and stuff. risky to say the least!
thePirv said:hiffano said:their are rules for hyperspace, something like everyone gets steaalth, and you can loose your beacon lock and loose ships and stuff. risky to say the least!
I should start reading these rules books that i hear so much about, shouldn't I? :lol:
Reaverman said:lastbesthope said:For me it's a flavour choice, not a tactical one, I'd be better off playing EA more than likely, more forgiving of tactical errors.Jetbaker said:doesnt ISA= cheese anyway as a whole fleet?
Sorry mate I completely disagree,
lastbesthope said:Maybe, but the rest of the post made no mention of such. That's why I asked.
LBH